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Dota 2  නැවතත් පළමු ස්ථානය  පෑමිණේ.

Dota 2 නැවතත් පළමු ස්ථානය පෑමිණේ.

මාර්තු මාසයේ මුල සතිය වෙනවිට Dota 2 ක්‍රීඩාවට හිමි වී තිබූ valve’s “Most Played game” යන ස්ථානය අහිමි වී අවුරුද්දක් පමණවේ.ඊයෙ රාත්‍රියේ නිකුත් වු නවතම දත්ත වලට අනුව 2017 සිට Dota 2 ක්‍රීඩාවේ යෙදෙන ක්‍රීඩකයන් ප්‍රමාණය 1,000,000 ට අධික වෙනවා, එක Playerunknow’s Battlegrounds ක්‍රීඩාවත් පසු කිරීම විෂේශත්වයක්.

තත්වය මෙසේ වීමට ගොඩක් හේතු ව් ඈත්තේ valve වලින් Game එකට නිතරම updates, අලුත් Heroes ලා හදුන්වා දීමත් එම ක්‍රීඩාවේ mechanics අලුත් කිරීමත් ගොඩාක් දුරට බලපා තිබෙන බව කියන්න පුලුවන්.

Dota 2  නැවතත් පළමු ස්ථානය  පෑමිණේ.

Dota 2 Retakes its Place as Most Played Game on Steam

It’s the start of March, almost a year has passed since Dota 2 lost it’s long held top spot as the most played game on Valve’s platform Steam. Last night the statistics were out and Dota 2 passed 1.000.000 concurrent players for the first time since February 2017. and overtook Playerunknown’s Battlegrounds as the game with most active players. Dota 2 player numbers are increasing ever so slightly.

Nobody can say for sure what this means for Dota 2 as it’s been quite some time since it was the most contested game on Steam but Valve’s giant looks to be making a steady comeback. Frequent game play updates coupled with the fact Dota 2 is releasing more and more new heroes and game play mechanics looks to be one of the core elements behind this comeback to the top.

Original article can be found at Gaming4.Cash

Gamer.LK announces Women’s Esports tournament to promote Esports amongst female gamers

Gamer.LK announces Women’s Esports tournament to promote Esports amongst female gamers

Gamer.LK has been promoting Esports in Sri Lanka since 2007, and a consistent fact has been that tournaments are dominated by male participants – both in numbers and performance. Over the years, Gamer.LK has established that this is purely due to a cultural perception of Video Games and Esports and not a physical or mental constraint on the part of the different genders. 2015 marked the year that Gamer.LK started women’s brackets at Sri Lanka’s largest Esports event – the Sri Lanka Cyber Games. Since then, female participation has grown to over 160 athletes in 2018.

This year Gamer.LK takes the next step in female Esports athlete empowerment with a dedicated Women’s championship – the SLT eSports Women’s Cyber Games to be held on the 20th and 21st April at the Colombo City Center.

Women’s Esports Ambassador

This year Ornella Gunesekera joins us as the Women’s Esports Ambassador. As ambassador, she will be promoting Esports as a sport for women and helping Gamer.LK shape perceptions about Esports. Ornella Gunesekera is Miss Universe Sri Lanka 2018 winner, and is a gamer herself.

Tournament format

The tournament includes 5 game titles that every participant will take part in. The performance at each game title will award a number of points towards the player, and the top 8 players will qualify for the Grand Finals held the following day. The top 8 players will then battle it out for a ranking where the Rs. 100,000 prize pool will be distributed according to rank.

  • eRacer
  • Mortal Kombat XL
  • Call of Duty 4
  • Subway Surfers
  • Mario Kart

Take part

To register and for more information visit https://gamer.lk/womens

Facebook event: https://www.facebook.com/events/794580530901476

 

BMW signs with Esports team Cloud9 in their first step into team sponsorship

BMW signs with Esports team Cloud9 in their first step into team sponsorship

Cloud9 has signed automotive maker BMW to a sponsorship deal, the team announced via Twitter on Friday.

The deal marks the automaker’s first team sponsorship to date. BMW previously did a single-event sponsorship for the 2017 EU League of Legends (LoL) Championship Series Summer Finals in Paris. For that event, BMW produced a series of videos with Unicorns of Love.

Cloud9 revealed the partnership with an image showing six organization employees and players—including CEO Jack Etienne, as well as a cosplay-wearing Zachary “Sneaky” Scuderi from its LoL team—posing in front of a BMW car along with the phrase, “It’s character that drives performance.” In a subsequent tweet, Etienne said that Cloud9 had just shot a series of commercials for BMW.

Celebrating Women In Esports, The Path to Esports

Celebrating Women In Esports, The Path to Esports

March 8 is International Women’s Day and to celebrate The Esports Observer is recognizing some of the amazing women working and serving in prominent leadership roles within the esports industry. For the next five days, we will be sharing valuable stories and insights from a diverse group of movers and shakers—from how their esports journeys began to different ways women can join and thrive in this burgeoning industry.

China Internet Association to Establish Esports Work Council

China Internet Association to Establish Esports Work Council

China’s Internet Association is working with multiple Chinese government departments to establish an esports work council. The council will work to ‘promote, reinforce and standardize the esports industry’ within China.

According to a report from Esports Observer, the China Internet Association held a Digital Esports and Intelligent Economy summit in Beijing on March 2. The China Internet Association stated their intention to start the Esports Work Council during the event. Having additional standards in place in China could serve to protect players and further standardize the industry in the country through regulations. This could also lead to potential visa benefits for athletes traveling to and from the country to compete, which has been an issue for Chinese players in the past.

“The esports industry has grown in a certain scale and level, it already has sort of a strong economic effect,” Song Maoen, Vice Secretary of the China Internet Association said.

The summit, according to ESO’s report, had the support of several Chinese government departments, including the Chinese Propaganda Dept, the Ministry of Industry and Information Technology, the Ministry of Culture and Tourism, and the General Administration of Sport of China.

S.Thomas’ College Includes Esports at Momentum Youth Expo

S.Thomas’ College Includes Esports at Momentum Youth Expo

The Momentum Youth Expo is an educational fair organised by S.Thomas’ College Old Boys Association with the intention of assisting youth which presented the Interact Club of S.Thomas’ the opportunity to organise an Esports tournament at a school level and showcase their passion for Esports. With Gamer.LK’s school Esports initiatives over the past 4 years, school participation in Esports has seen immense growth. Last year’s Inter-School Esports Championship had over 100 schools taking part – making it Sri Lanka’s largest school-level sporting event.

The Esports tournament “Havoc” which was organised by the Interact Club of S.Thomas’ College during the Momentum Youth Expo concluded on the 24th of February 2019. The tournament revolved around League of Legends, Call of Duty and FIFA19 with a prize pool for each title. With 50 registered contestants ready to take on the odds and display their skills for a chance to claim the prize that was up for grabs.

Proceedings kicked off at around 12.00 p.m commencing the games off with a Call of Duty match alongside a League of Legends match which quickly built engagement as the crowd started gathering around the area to figure out where all the screaming was coming from. Immediately keeping with the action, the FIFA19 qualifier kicked off.

With some known teams showing up and some new faces joining in on the action as well, the day saw some ups and downs in terms of performance. Finding new talents who never knew how good they were at gaming finally getting the chance to showcase their prowess in their respective games.

The Havoc Esports event concluded around 5 30 p.m with teams displaying energy and a strong drive which made the event to be quite the exciting one as the final games were closed out. As Esports moves forward seeing even school clubs embracing as well as organising Esports tournaments, showcases strong evidence of how far Esports has come over the years, rapidly becoming a recognised sport in Sri Lanka.

AT&T Signs First Team Sponsorship Deal With Cloud9

AT&T Signs First Team Sponsorship Deal With Cloud9

AT&T has closed its first esports team sponsorship, coming to terms with Cloud9 on a deal that includes presenting rights to “The Nines,” a new weekly digital video series about the organization’s 12 teams in 10 games.

The Nines’s holistic approach to the entire Cloud9 organization will be a shift in content strategy, which to this point mostly focuses on particular teams. The new format will facilitate crossover fandom from one game to other Cloud9 teams, executives hope, and also allow AT&T to market to an aggregated fan base.

Cloud9 had 17.4M social followers across its various channels.

“We don’t have a single place where you can just go find out what’s happening in the Cloud9 universe in one spot, and I think that’s what’s unique about what we’re building here,” said co-founder and CEO Jack Etienne.

An esports company makes history – Super League starts trading on Wall Street

An esports company makes history – Super League starts trading on Wall Street

This has finally happened now – Super League, an organization founded in 2014 is now trading at Wall Street. Unlike most esports companies, SL made the decision to focus on regular players and their interests rather than prospective pro players. The company’s CEO Ann Hand has referred to her company as the ‘Little League for esports’.

Not so little, of course – the company reported sales exceeding $1 million last year. Among their activities are in-person amateur competitions, streams on Twitch and YouTube and more. Their first day at Wall Street was Tuesday, and truth be told, it didn’t go very well. As soon as trading started, the shares tumbled down an unpleasant 24%, and stayed around the $8.50 mark.

Astralis beat ENCE 2-0 to win IEM Katowice and secure third Major crown

Astralis beat ENCE 2-0 to win IEM Katowice and secure third Major crown

Astralis have picked up their third Major title after winning IEM Katowice 2019 with a convincing 2-0 success over ENCE.

If there were any remaining doubts about Astralis‘ credentials, about their position as the most dominant side in the modern Counter-Strike, they surely were dispelled on Sunday. The match was always likely to be David versus Goliath; ENCE, a first-timer at Majors, going up against Astralis, a team looking for their third crown. The Finnish squad had already proved that dreams do come true, beating Liquid and Natus Vincere with some miraculous comebacks, but the Danes proved to be a tall order for Aleksi “Aleksib” Virolainen‘s troops.