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2018 IESF General Meeting in Kaohsiung

2018 IESF General Meeting in Kaohsiung

  • Colin Webster Elected as New President of IESF
  • 6 Members accepted as Full Members of IESF

The 2018 IESF General Meeting (GM) took place on November 10 th at the ‘TESL Arena’ in
Kaohsiung during the 10 th Esports World Championship (WC).

Colin Webster, former IESF Board Member and General Secretary of Mind Sports South Africa, was
elected as the new President of IESF to serve the role for the remaining term of presidency, which is
until 2019 GM. Mr. Colin Webster has been with the IESF Board since 2013, and has been actively
involved in promoting esports as a fully accredited sport, conducting dialogues with various
traditional sports stakeholders.

With growing numbers of Esports National Federations every year, six full membership applicants
have also joined IESF through the General Meeting: Japan (Japan eSports Union), Mexico (Mexican
eSport Association), New Zealand (New Zealand eSports Federation), Saudi Arabia (Saudi Arabian
Federation for Electronic & Intellectual Sport), Slovakia (Slovakia Electronic Sports Association),
and United States of America (United States eSports Federation).

10th Esports World Championship Group Draw Result

10th Esports World Championship Group Draw Result

With only few days left until the opening ceremony, the Group draw of each discipline (LoL, CS:GO, Tekken 7) has been finalized. Broadcasted live on the official IESF Twitch and YouTube channel, the full footage can be viewed online.

 

Below are the draw results of each country.

 

Counter Strike: Global Offensive

Group A: Australia, Serbia, Georgia, Nepal

Group B: Israel, Denmark, Macedonia, Namibia

Group C: Philippines, India, Lebanon

Group D: Sweden, Portugal, Iran

Group E: Russia, Japan, South Africa

Group F: Romania, Thailand, Switzerland

Group G: Malaysia, Chinese Taipei, Macau

Group H: Finland, Vietnam, Sri Lanka

League of Legends

Group A: Thailand, Costa Rica, Serbia, Russia

Group B: Republic of Korea, Italy, Macau, Sri Lanka

Group C: South Africa, Israel, Denmark

Group D: Philippines, Netherlands, Egypt

Group E: Mexico, Chinese Taipei, Georgia

Group F: Namibia, Saudi Arabia, Finland

Group G: Malaysia, Iran, Australia

Group H: Romania, Sweden, Switzerland

 

 

Tekken 7

Group A: Egypt, Tunisia, Republic of Korea, Italy

Group B: Namibia, Israel, Thailand, Sweden

Group C: Maldives, Indonesia, Japan, Vietnam

Group D: Finland, Lebanon, Portugal, Iran

Group E: Chinese Taipei, Philippines, South Africa

Group F: Romania, Malaysia, Macau, New Zealand

Group G: Switzerland, Austria, Russia, India

Group H: Australia, Sri Lanka, Georgia, Serbia

 

Official broadcasting of the event will start from 19:00 on November 9th with the opening ceremony. International Broadcast can be viewed on YouTube and Twitch channel of IESF.

 

TWITCH: (https://www.youtube.com/iesfinternationalesportsfederation)

YOUTUBE:  (https://www.twitch.tv/iesf_tv).

 

More information on the World Championships, click here.

 

 

10th Esports World Championship Entry Finalized

10th Esports World Championship Entry Finalized

 42 Nations, 427 National Delegation & Athletes
 Hosted in Kaohsiung Arena, Kaohsiung city

 

With only 37 days left on the calendar to IESF’s 10 th Esports World Championship, the International
Esports Federation (IESF) hereby announces the “Final Entry” for such Esports World Championship.
A Total of 42 countries and 427 participants making up the various National Delegations will gather
at Kaohsiung city to compete in the 3 official titles, being; League of Legends(LOL), Counter Strike :
Global Offensive (CS:GO), and Tekken 7.
IESF’s 10 th Esports World Championship 2018 will be held from 6 th to 13 th in November 2018. The
group drawing ceremony will be conducted on November 8 th where each team captain will participate
in the draw in which the groups will be determined.
As the largest international esports tournament where athletes represent participating nations, IESF’s
10 th Esports World Championships, with great support from Kaohsiung City and CTESA (Chinese

Taipei Esports Association) is confident and ready to host all esports athletes from around the world
in the most spectacular event to date.
IESF’s Esports World Championship is hosted annually through the official “Host City Bidding
Process” where the bid documents are distributed to all cities willing to host the event.
Official matches will be held from 9 th to 11 th in November and more information of the can be found
on the official website:
2018 Esports World Championships: www.2018iesf-wc.com.tw/en .
IESF Official Website: www.ie-sf.org

Global Esports Executive Summit 2018 Registration Opens

Global Esports Executive Summit 2018 Registration Opens

International Esports Federation (IESF) here by announces the registration for the Global Esports Executive Summit (GEES). Coming to its 3rd edition, GEES is scheduled to take place in Busan, South Korea, for the second consecutive year, to be held from November 13th to 15th.

As the open-gathering for esports stakeholders since 2016, GEES has been the location to share ideas, create synergies, and most of all, to reach a mutual consensus for holistic esports development. Last year, 186 key decision makers from National Esports Federations, Publishers, Developers, Esports Media and others took part in GEES from 46 nations.

GEES this year will be focusing on enhancing dialogues between esports stakeholders, and to openly discuss open issues in esports. The agenda in 2018 include:

  • Esports Governance – publisher and federation perspective of Esports world and how both parties can collaborate for Esports ecosystem development
  • Gaming Disorder – to verify what gaming disorder is and how Esports can support
  • Esports Profit Model – comparison between Esports and game industry and how Esports stakeholders can create sustainable profit model and expand the market
  • Esports Administration – how government and administration can support the growth of esports

This year’s GEES will be introduced with new features of GEES, integrating the Esports Academic Seminar as a parallel program, sharing the latest academic research in the esports industry.  Earlier this month IESF has announced its vision of the Global Esports R&D Center to support Esports researches through the Academic Research Center

Registration for GEES will be conducted via the official website where more information of can also be found here

 

IESF launches Global Esports R&D Centre for Further Esports Development

IESF launches Global Esports R&D Centre for Further Esports Development

  • 5 years Development plan for Global Esports R&D Centre
  • Three Pillars of R&D Center: Esports Academic Research Center,
    International Training Center, International Referee Academy.

International Esports Federation (IESF), the world’s largest national federation member based
federation, will be launching the ‘Global Esports R&D Center’ in 2018. The vision of this new, and
exciting, initiative is to further strengthen the esports ecosystem and ensure suitable development of
the industry. With the support of Busan Metropolitan City and Busan Information Promotion Agency,
the R&D center will focus on three pillars for the next 5 years of development.
The three pillars are: ‘Esports Academic Research Center’, ‘International Training Center’, and
‘International Referee Academy’.
The ‘Esports Academic Research Center’ will focus supporting and encouraging esports related
research, in order for esports to increase its academic foundation for further growth in the future. In
2018, the ‘Esports Academic Research Center’ will be supporting researchers around the globe to
encourage esports research. IESF will also be focusing on developing an archive platform, to gather
and share all esports related research for the public to access around the globe.

The ‘International Training Center’ is planned serve the purpose of training camps and boot camps for
both esports teams and officials. Athletes and teams will be able to ‘scrim’ against different esports
teams and coaches. Managers will also be able to access all esports training related resources
conducted from the Esports Academic Research Center. The Training center is to be equipped with a
demo esports zone, as well as multimedia technical rooms for strategy meetings. Moreover, it will
also function as a location to conduct professional team drafts to serve as a path for athletes to enter
into the professional world. During non-activating periods, the training center will be open towards
the public to encourage the regional community to practice and enjoy esports.

The ‘International Referee Academy’ will aim to standardize and develop intensive curricula to train
and certify international referees. IESF will be developing curricula together with the support of the
Referee Commission of IESF and Game publishers to ensure that the curriculum meets the highest
standards. The Certification process will start in 2019, and international referees will be dispatched to
a-matches between National Federations, qualifiers, and World Championships of IESF and its
members.
In accordance with the rapid development of esports, IESF believes that it is crucial to build solid
Esports structures through such pillars – referees, athletes, and academically active research field.
IESF will also continue to pursue its initiatives to support the esports industry through increased
discussions with relative stakeholders at the Global Esports Executive Summit this year in November.

For more information on the GEES,Click here

Prize Money Announcement IESF Esports World Championships 2018

Prize Money Announcement IESF Esports World Championships 2018

  • IESF to Support National Federations for Sustainable Esports Development
  • Total Prize Pool is 54,000$ (USD)

With only seventy-seven (77) days left until the opening ceremony, the entry will soon be closing for
the 10th Esports World Championship Kaohsiung 2018. The date upon which such entries close is 31
August 2018.
Committed to ensuring sustainable growth in esports, the International Esports Federation( IESF) has
a policy of supporting its member federations. To such end, IESF will be supporting national
federation’s athlete flights for 23 nations for team titles, and 32 nations for individual titles in
accordance to the Entry Regulations.
Upon closing the entry, each NF will be evaluated according to IESF’s ‘Entry Regulation’ for the 10 th
Esports World Championships (Kaohsiung City) this year. Through the evaluation process, NFs may
qualify for flight support according to the final standings earned through compliance after the
evaluations have been finalized.

IESF’s 10 th Esports World Championships – Kaohsiung City shall have a total prize pool of

54,000USD which shall be allocated to all three disciplines of the event at such World
Championships.
10,000 USD of the total prize pool shall be awarded to the Overall Champion Nation after all results
have been captured and the overall winning nation has been determined.

IESF’s 10 th Esports World Championships – Kaohsiung City is to feature three game titles; League of
Legends, Counter-Strike: Global Offensive, and Tekken 7. Such world championships is also
expected to be the largest event in IESF history, and is expected to have 42 nations participating from
every continent to make such event a truly global affair.
For more information, click here.