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Honda Introduces Rider Rush Championship Season 1

Honda Introduces Rider Rush Championship Season 1

Honda who have been a part of the Esports community since 2015 where they first made an entrance during the Sri Lanka Cyber has contributed towards the growth of Esports and have already given away 2 Honda Navi bikes in 2016 as well as 2017 and with the introduction of Season 1 of the Rider Rush Challenge at the recently concluded Mercantile Esports Championship 2018 they look to do it yet again. The grand prize for the winner of the challenge is a Honda Navi bike. Players are able to take part completely free-of-charge by downloading the Rider Rush game from the Play Store or Apple App Store. Thereafter they have to navigate through the game, collecting as many time points as possible, to be the best player on the leaderboards. New bikes and maps are also available and can be unlocked.


A unique aspect to what Honda has introduced is a joint leaderboard, hence there is no segregation between players who get the app through the Apple App Store or the Google Play Store. All you have to do is head on over to http://riderrush.gamer.lk/ to check out where you stand in the rankings. Season 1 will go on for a period of 2 months starting from July 21st and ending on September 21st. You can play this at your leisure, be it the comfort of your own home or even on the move.


The introduction of a seasonal leaderboard which bestows gamers with tangible rewards for their skill at a game are a fairly new but extremely welcome concept in Sri Lanka. What Honda has done will undoubtedly receive a lot of exposure in the coming months, both in the gaming community as well as the general public, as a bike is not a reward to scoff at. Depending on the success of this venture, there is a chance that other establishments in Sri Lanka may follow suit in order to reach a wider audience, which is only a net positive for the gaming community, as skill will be generously rewarded by companies like Honda. So get to riding as you may be the lucky winner who walks away with a Honda Navi bike absolutely free.

If you are a gamer show this article to your parents

If you are a gamer show this article to your parents

Early this year, the World Health Organisation listed Gaming addiction as a mental health condition for the first time. They went on to describe it as a pattern of persistent or recurrent gaming behaviour so severe that it takes “precedence over other life interests”. With many countries including the UK, labelling it as a major public health issue, this topic has been gaining traction for some time.
But is being a Gamer akin to having a mental illness? Seems a bit disproportionate to label it as such, considering that addiction takes various other forms such as substance abuse. With that being said, we figured that it was high time to do a PSA on the benefits of e-sports and gaming.

Vision improvement
Bet you didn’t see this one coming, now did you? With most parents paranoid about how gaming and prolonged exposure to screens can be harmful to vision, this fear is in fact baseless. However to the contrary, researchers have found that playing games in moderation can actually improve your vision. The research goes onto highlight that FPS games can improve one’s ability to discern close shades of grey – perceiving fine differences in contrast, follow the direction of movement, detect slow rates of flicker(Guess you really need 60 FPS?) and distinguish between faces. With the improvements lasting months after gaming.

Improved cognitive function
By utilizing problem-solving, memory, and puzzle elements, games have shown to have a positive impact on cognitive function, slowing down the aging process. Studies show that with just 10 hours of play time, games can lead to prolonged increase of cognitive function in adults. As some games continuously stream new information to HUDs in real-time, games have also been found to increase decision making capabilities, with player’s reacting up to 25 percent faster.

Faster reflexes and hand-eye coordination
With fast paced action games requiring the user to respond to quick time events with precise button mashing combos, it’s a no brainer that gamers get quite the work out for their hands. Keeping this in mind, surgical residents play games to keep their hand-eye coordination high and reflexes sharp. With three hours or more per week played, the gamer surgeons made 32% fewer errors during practice procedures.

Stress reduction and mood elevation
It’s a pretty mainstream idea that games induce high amounts of stress and aggression, however this is mostly due to lag and toxic players. A study performed on the millennial generation has found that playing games has become a key stress coping mechanism. Out of 1,000 participants of said study, 55% play games to relax and blow off steam. The escapism nature of gaming helps process or deal with a mental health issue or concern. As this has an uplifting effect on players, it allows them to look upon other aspects of their lives more positively. A third involved in the study also mentioned that they continue playing games due to the achievement or accomplishment they receive through gaming, receiving high adrenaline rushes from their victories.

Social connections
My personal favourite amongst this list. It is a general misconception amongst the older generation that gaming makes people antisocial, but the opposite is actually true. With high speed internet getting more affordable and more widespread, there has been a steady rise in the popularity of online multiplayer games. With games focused on players to work together to finish missions or compete against teams of other players for victory, this has given way to a new form of socializing.
Many friends and connections have been made during those late nights of Dota, Fortnite and Overwatch. Shout out to my close friends Onca, Thunder and everyone else I’ve met through gaming. Games have also shown to be a great way of keeping in touch with old friends regardless of physical proximity.

Exposure to new culture
Most single player games like the Assassins Creed series, use actual historical events as a basis to drive their stories. With well written characters and immersive environments, games can spark one’s interest in discovering more about the culture the game is set in. This in turn leads to players developing curiosity towards said culture, obtaining books and relevant resources connected to the setting of the game. It is even more noticeable in the younger demography with parents stating that their children are more engaged in learning about historical events, hopefully leading to a lifetime appreciation for other culture.

Kushan Dodanwala, the Director at Redline Technologies had this to say
“One of my favourite games when I first started gaming was the Age of Empires series, with Age of Empires II being one of the first RTS games I ever tried. All the story campaigns were based on real events – from Joan of Arc to Genghis Khan. This opened the door to and got me interested in global history. When it came to my O/Ls, history was an optional subject which I didn’t really bother studying as I had already learned as much as I could on my own. Instead I opted out for the easier route with health science. I once visited a relative who was a teacher and he was tutoring a student history for O/Ls, and the lesson was on the Hun invasion of Constantinople. I overheard the lesson, and was able to explain it better than the text book purely based on my experience of playing this game. The teacher, being the experimental type, learned the game himself, recommended all his students to play it, and based some lessons off in game scenarios. “

New perspectives
With most story drive games going the first person shooter styled camera angle, it’s pretty easy to get immersed in a good game. By taking on the role of the main character, players are pushed into a different perspective. As the story progresses, players find themselves investing in relationships and making decisions for the main character, often sympathizing with the characters. This tends to build empathy in players as they are able to “ live “ different lives with varied circumstances and situations. When I first played Dishonored, I was thrust into the role of Corvo Attano.

The last bodyguard to Empress Jessamine Kaldwin, Corvo is framed for her murder and the abduction of her daughter, Emily. As the game goes on, Corvo must escape confinement, eliminate those involved in the assassination of the Empress and restore Emily to the throne. Once I was done playing the game, I realized how much more empathy I had developed towards people caught in the wrong place, at the wrong time.

There you have it folks, 7 benefits of gaming. We hope this clears up the stigma and mainstream myths on how gaming is bad for you. While we do agree that getting addicted to anything can be harmful to you, gaming in moderation is as beneficial as any other leisure activity, as the benefits outweigh the risks.

Esports athletes take home Rs. 100,000 in winnings at Mobitel championship During this world Cup season

Esports athletes take home Rs. 100,000 in winnings at Mobitel championship During this world Cup season

Mobitel Xstation Football Championship, which was organized by Mobitel in partnership with Gamer.LK, kicked off on Sunday the 15th of July with well over 380 registered participants ready to showcase their skills and a chance to win it all. This tournament followed on the heels of  the previous Mobitel Xstation Esports league, which was held in March, that highlighted a lot of great talents and definitely took it one notch higher when it came to the commitment and efforts put in by Mobitel towards the promotion of Esports in the country.

Proceedings kicked off at around 11:30 a.m where contestants were broken into 6 qualifying brackets, with the winners of each moving onto the final bracket, where they would fight it out to claim the grand prize. Xstation was abuzz with the number of contestants who had kicked into gear and were ready to take on the challenge. The reigning champion, Dishan Nithrananthan was also ready to defend his title, but seemed to be recovering from an injury to his arm.

After an early start with some amazing FIFA action, we finally came around to the final qualifier where 24 contestants went head to head against some of the best FIFA talent Sri Lanka has to offer which sparked up new rivalries and reignited old ones. Some of the major highlights from the final qualifier were the matches between PnX..Sharpshooter and PnX.Faz during the quarter final. Two talented clan mates who have faced each other many times before, with Sharpshooter coming out ahead in most of the matches but this time, to everyone’s surprise PnX.Faz overwhelmed Sharpshooter with some of his bold and unerring passes, creating a lot of opportunities that a player of his calibre quickly capitalized on. The second half saw a revival of Sharpshooter, scoring twice in quick succession, but it was not enough as Faz closed out the quarters with a triumphant 3-2.

The most exciting match of the day was however the finals. Coming down to the wire we saw PnX.Dishi the reigning champion going up against nA.Sultan, who had already displayed some marvelous skill and patience in his semi final game against clan mate and rival nA.VeNoM. Riding a wave of momentum, nA.Sultan burst out of the gate, scoring first, PnX.Dishi hot on his heels, scoring his first goal right after, but that did not deter Sultan as he scored once again to take the lead and after a short passage of time Dishi equalized once again. Moving into the second half the room was filled with tension and excitement until Dishi sealed the deal, scoring another goal during the halfway mark of the second half and maintained possession of the ball extremely well, not providing Sultan a chance to mount up an offence or even enter his penalty box, sealing the deal and taking the title once again.

The day was filled with a lot of excitement and competition with every participant giving it their best and showcasing the tier of talent that the FIFA 18 scene in Sri Lanka had to offer. X station having a very comfortable setting, giving you that ambience of gaming from home which was definitely a positive as players could concentrate on the matches at hand and give it their all until the final whistlle was blown.

Over 100 Companies Battle it out at Sri Lanka’s Largest Mercantile Sports Event

Over 100 Companies Battle it out at Sri Lanka’s Largest Mercantile Sports Event

Gamer.LK, the leader in Esports and Digital Entertainment experiences in Sri Lanka, bring the thrill of competitive Esports to your workplace with the Mercantile Esports Championship  yet again – powered by Dialog Gaming. The Championship being organized for the third consecutive year was held on the 21st and 22nd of July 2018 at Trace Expert City, where we saw 100 corporates with their teams and players from any registered business or organization in Sri Lanka battling it out, which made the event the largest mercantile sporting event in Sri Lanka.

The titles held during the Mercantile Esports championship allowed participants to represent their companies and workplaces across a number of team games (Call of Duty 4: Modern Warfare, Counter Strike: Global Offensive, Dota 2, League of Legends, Overwatch and Special Force 2) as well as individual games (FIFA 18, Mortal Kombat XL, Project CARS, Tekken 7 and Clash Royale) along with a women’s league (Mortal Kombat XL, Mario Kart 8 and Need for Speed: Most Wanted).

Day 1

The day kicked off bright and early with the proceedings starting at 10.00am, where we saw the first two teams go head to head in a Call of Duty 4 match between IFS and last year’s champions, Virtusa team Huskies. Which resulted in Virtusa white washing their opponents 13-0. After a little while of progressing through the games, the Women’s League kicked off with Need for Speed: Most Wanted, which saw growth in participants from the previous years making this year that much more exciting as well as competitive. With the NFS champ for the title showing up, there was only one way that the title could go; with Himasha Perera finishing in the top spot from Citrus Property Management and Bhagya Nelum from MIT coming in second. The highlight for the day was definitely the Overwatch grand finals between Redline and Calcey Technologies. Calcey Technologies showed tremendous teamwork and momentum to defeat last years champions. During the first game it seemed as if we would be in for a quick finals with Redline dominating the first map, until Calcey decided to increase the pace with some good combination plays as well as team work which left Redline with no answer. Every map came down the the wire with Calcey closing out the finals 3-0 after a tough session against Redline.

Day 2

With things heating up as the top teams progressed through the brackets, we came up to the League of Legends finals match between HSBC and Surge, which yielded an interesting history as the founder of Surge was a League of Legends player, but that did not deter HSBC when going into the BO3 grand finals. The teams seemed to be dead even in terms of skill when it came to game number 1 but Surge managing to focus on objectives which gave them a slight advantage over their foes, eventually leading to a high enough networth lead that gave Surge game number 1, game number 2 saw a more aggressive strategy coming out from HSBC, which in the early game did not seem to have provided them enough; actually giving Surge’s duo in the bot lane a decent kill lead with an early double kill which was the result of their aggression. HSBC seemed to have made a comeback as they won engagement after engagement, catching the Surge champions out of position and managing them through efficient use of their higher numbers, allowing HSBC to snowball for a short period of time until one over-aggressive movement ended in their playmaker going down ,which in turn gave Surge the Baron because of a 5v4 teamfight that HSBC should not have taken. Things quickly went downhill from there and Surge easily closed out game number 2 which made them the champs for the League of Legends title.

All the grand finals which seemed to be nail biters had everyone spectating at the edge of their seats, the Call of Duty finals took a twist when reigning champs Virtusa lost to Asain Lands in the semis and they even went on to defeat Dialog in the grand finals 1-0 with the first map ending in a tie. Running alongside were the single player titles, one which caught a lot of attention was the Tekken 7 grand final where Sri Lanka’s current number 1 and number 2 players faced off against each other in the 1st round and then again in the grand finals. Roshan Jurammpathy from Bayleaf Colombo and Byung Chan Lee from Motion Miracles who fought his way to the top after getting sent to the lower bracket, the final was expected to be one sided because of the result of their meeting in the first round, but it was far from it. Byung took a strong lead going up 1-0 against Roshan in the 1st set forcing Roshan to go to his trump card early picking his signature hero, from there things seemed even, but Roshan managed to control the pace ending up the winner for the Tekken 7 title.

Ending the day in great fashion was the DOTA 2 grand finals between 2 year champions Virtusa who went on to go up against Aclatic (PVT) LTD. The finals did not disappoint as both teams seemed have top notch skills and knowledge of the game, but Aclatic showed great synergy and coordination which gave them the edge over Virtusa and rightly took the title, becoming the new champions at this years Mercantile Esports Championship.


The winner of each title is as follows..


Single Player



Champion            Qualitaire                        Sachin Dematapitiya

Runner Up           Consortium Lanka          Mohamed Ikram      


Tekken 7

Champion               The Bayleaf Colombo          Roshan Jurampathy

Runner Up               Motion Miracles               Byungcharn Lee


Mortal Kombat XL

Champion                  Ribelz Digital                                Ashwin Umasudhan        

Runner Up    Dockyard General Engineering Services  Dulaj Gunawardena


Project Cars

Champion             ITX 360               Hafzel Preena

Runner Up      Pyxle International   Jayden Hersch


Clash Royale

Champion              Medigain             Rajith Nipuna    

Runner Up             HSBC                Shawn Roberts


Women’s Mariokart 8

Champion          Authenticities        Laroshi Ganegoda Wijayatilake

Runner Up         Millenium IT          Areefa Thassim


Women’s Mortal Kombat

Champion        Authenticities           Laroshi Ganegoda Wijayatilake

Runner Up        Milllenium IT           Vindyhani Gamage


Women’s NFS MW

Champion    Citrus Property Management    Himasha Perera  

Runner Up         Millennium IT                 Bhagya Nelum  


Team Titles



Champions  – Aclatic Private Limited

Runners Up – Virtusa


Call of Duty 4

Champions  – Asain Lands & Homes

Runners Up – Dialog Axiata


Counter Strike GO

Champions  –  Virtusa

Runners Up –  Motion Miracles


League of Legends

Champions   –   SURGE GLOBAL

Runners up  –    HSBC Wolves



Champions    –    Calcey Technologies

Runners Up   –    Redline Technologies


Special Force 2

Champions   –   Motion Miracles

Runners Up  –   Millenium IT ESP

The overall championship ended in a thriller, where the two companies that were placed in a tie for second place were Virtusa and Motion Miracles, while in a shocking twist, Millennium IT were able to clinch the title as their female Cyber Athletes contributed to the majority of the points pushing them above Virtusa as well as Motion Miracles.

The Mercantile Esports Championship has been an annual event for 2 years now, and the signs of the growing Esports revolution is just as apparent in the hype and excitement of this event as it was in previous Esports events of the year. The two year champions, Virtusa were dethroned in a very telling way; with the points of the Millenium IT female cyber athletes pushing them over the finish line, with the spotlight suddenly thrust upon it, this could prove to be a much more hotly contested league in the coming years. The new champions, Millenium IT will have to defend their crown next year against fiercer competition, as Esports continues to boom in Sri Lanka, will they continue to dominate for another year like Virtusa did, or will a completely new champion emerge?

Gamer.LK Partners with Disrupt Asia – Initiative by ICTA

Gamer.LK Partners with Disrupt Asia – Initiative by ICTA

Sri Lankan start-ups can learn from the best on entrepreneurship, business and technology

24th July 2018: Colombo – Sri Lanka: Disrupt Asia 2018, Sri Lanka’s Premier Start-up Conference and Innovation Festival, was officially announced today. This year’s event is the 3rd edition of this ground-breaking event and is set to take place from 4pm to midnight on 11th August 2018 at the Trace – Expert City.

Organized by the Information and Communication Technology Agency of Sri Lanka (ICTA), Disrupt Asia 2018 is supported by the Ministry of Telecommunication, Digital Infrastructure and Foreign Employment, International Partner – IKT Norge, Knowledge Partner – PWC, Supporting Partners – GIZ Sri Lanka and Trace-Expert City, Payments Partner – PayHere, Volunteer Partner – GudPpl, Eco System Partner – SLASSCOM, Makerspace Partner – Igniter Space, YouTube Partner – IdeaHell, Social Innovation Partner – UNDP Sri Lanka, Hosting Partners – Calcey Technologies, Orel Corporation, WSO2 and CodeGen and Creative Pavilion Partner – Gamer.LK.

Disrupt Asia 2018 is the progression of an increased effort by the ICTA to broaden the start-up landscape of the country and inspire the next wave of growth. Each and every aspect of Disrupt Asia 2018 has been carefully thought out to drive innovation and inspire the entrepreneurial mindset of all participants.

The conference will discuss the need for policy and strategy. Entrepreneurs sharing their successes and failures will provide inspiration to take the plunge. Experts from Sri Lanka, USA, Netherlands, UK and India will share their knowledge on AI, digital marketing, security and set the stage for disruptive thinking around STEAM education, creative industries and social entrepreneurship. Disrupt Asia will also address the need to build a second tier of angel investors through the unique Investor Forum.

Prof. Rohan Samarajiva – Chairman of ICTA opined, “As a result of the Academic Workshop on Entrepreneurship at Disrupt Asia last year, ICTA initiated the Educate to Innovate workshops for school teachers and ImagineIF startup boot camps for undergraduates to influence and inculcate entrepreneurial attitudes. This year, with the addition of the Innovation Festival, we are bringing in a whole new dimension to the event as we look to promote creativity in all its forms to ignite a different breed of entrepreneurs. We look forward to an exciting, informative event that will help all participants to re-imagine the possibilities of tomorrow.”

The Innovation Festival at Disrupt Asia 2018 is an entrance free opportunity which will showcase many technology innovations from Sri Lanka and also include works of art and digital activations that the public can experience and interact with. In addition, the Disrupt Asia Start-up Expo will be where technology start-ups will be presented with the opportunity to showcase their products to the attendees of the conference and visitors of the Innovation Festival.

The Investor Forum will be exclusively for professionals who wish to invest in technology start-ups. Participants will get valuable insights courtesy of an introduction to the start-up ecosystem in Sri Lanka, a knowledge sharing session conducted by experienced angel investors and a panel discussion on legal procedures applicable to start-up financing. Last year’s Investor Forum resulted in ICTA forming a special group – Disrupt Asia ecosystem builder’s forum – consisting of the major stakeholders. The knowledge forum acts as a decision maker towards building a stronger start-up ecosystem.

The Conference of Disrupt Asia 2018 will consist of 4 main sections – Main Stage, Stage Two, Investor Forum and Workshops – that will take place in parallel. The Disrupt Asia 2018 Start-up Battle, a competition where entrepreneurs will pitch their start-up and the top 3 selected in the preliminary rounds will pitch at the Grand Finale of the Disrupt Asia Start-up Battle on the Main Stage. The winners of the Disrupt Asia 2018 Start-up Battle will receive cash prizes and the chance to participate in the Oslo Innovation Week 2018 in September. Applications for the Startup Battle are now open at www.disruptasia.today/startupbattle while tickets for the Conference can be purchased online via https://disruptasia.today/buytickets/.

The largest Mercantile sports event in Sri Lanka is ready to kick off

The largest Mercantile sports event in Sri Lanka is ready to kick off

Gamer.LK, the leader in Esports and Digital Entertainment experiences in Sri Lanka, is bringing the thrill of competitive video gaming to your workplace with the Mercantile Esports Championship – powered by Dialog Gaming. The Championship being organised for the third consecutive year will be held on 21st and 22nd of July 2018 at Trace Expert City and is open exclusively to teams and players from any registered business or organisation in Sri Lanka.

The event which is recognised as the largest Mercantile sports event in Sri Lanka, provides a unique platform for participants to represent their companies and workplaces across a number of team games (Call of Duty 4: Modern Warfare, Counter Strike: Global Offensive, Dota 2, League of Legends, Overwatch and Special Force 2) and individual games (FIFA 18, Mortal Kombat XL, Project CARS, Tekken 7 and Clash Royale) as well as a women’s league (Mortal Kombat XL, Mario Kart 8 and Need for Speed: Most Wanted).

In addition to the competitive titles, participants will also be able to take part to compete in finding Sri Lanka’s Fastest eRacer. Complete with Red Bull racing seats, racing wheels and pedals, large-screen TVs and the tracks on Project CARS, this is a brand-new concept devised by Gamer.LK and aimed at promoting simulation racing in the country.

Over 60 leading corporates from across the country took part in the Championship last year including industry leaders such as Abans, Brandix, Calcey Technologies, CodeGen, Dialog Axiata, GSK Sri Lanka, IFS, Janashakthi, John Keells Holdings, Leo Burnett, LSEG Sri Lanka, MAS, Nestle Lanka, Pearson Lanka, Pyxle, Sri Lankan Airlines, SyscoLABS, Virtusa Polaris, WSO2 being amongst them. After some exciting encounters, Virtusa Polaris emerged the Champions for the second year running with LSEG Sri Lanka and Dialog coming in second and third place respectively. Many corporates have begun to embrace Esports as an official company sport by establishing teams and recruiting talented cyber-athletes as well.

Esports, one of the fastest growing sports in the country, is governed by the Sri Lanka Esports Association, which is a member of the International Esports Federation. With the backing of the National Olympic Committee of Sri Lanka, Esports was introduced at the National Olympic Day celebrations of Sri Lanka as a future sport. Esports has been included in the Asian Games 2018 as a demonstration event, for which Sri Lanka is taking part.

The Mercantile eSports Championship is organised by Gamer.LK, who are also the organisers for successful annual events such as Play Expo (featuring Sri Lanka Cyber Games and Colombo Comic Expo). From 2016, Gamer.LK took the initiative to branch out Esports and digital entertainment into the three tiers of School, University and Mercantile as well.

The Mercantile Esports Championship – Powered by Dialog Gaming, who over the years have provided vital support towards the development of Esports in the country. Dialog Gaming is also promoting the competitive title Special Force 2 at the event.. In addition, they will be kicking off the Dialog Gaming League later this year, for which the Special Force 2 champions at Mercantile eSports will qualify. The overall winners of the League will get the chance to represent Sri Lanka at the Special Force 2 World Championships being held in Philippines.

Red Bull, who has supported the culture of Esports in Sri Lanka during recent years is the Official Energy Drink for the event with the Red Bull energy lounge in operation for gamers to energise themselves along with the Red Bull wings team carrying out sampling at the venue as well.

MSI came on board as the Technology Partner for the event. MSI officially launched their 8th generation high performance laptop series in April. The latest MSI laptops will be on display at the MSI experience stall at the event, with participants being able to test and feel sheer power and capabilities available on an MSI laptop.

Frimi is the Digital Banking Partner for the event. Frimi is a fast, easy and amazingly cool digital solution to earn, spend, shop and save, while enjoying awesome deals. Frimi will be offering a 35% cashback discount on all registrations paid through the Frimi app at the event.

TRACE Expert City is the Venue Partner for the event. TRACE aspires to transform Sri Lanka into an economically sound, knowledge based, techno-centric, sustainable business hub by promoting innovation, entrepreneurship and professionalism by technologically reawakening our culture of excellence.

The Mercantile Esports Championship is supported by the Official Radio Sponsor Kiss FM, Official Online Store Play.lk, Digital Media Partner ReadMe and the Audio-Visual & Lighting Partner Elektro Revo.

For more information on the event and to register visit mercantile.gamer.lk and get in touch with Gamer.LK on facebook via www.fb.com/gamerlk for any clarifications.