web analytics
Two Federations newly joined IESF.

Two Federations newly joined IESF.

Czech (Czech Esport Association, CEA) and Hong Kong (Esports Association Hong Kong, ESAHK) have now officially become new National Member Federations on International Esports Federation (IESF).

IESF will be working together with both CEA and ESAHK to support their Esports ecosystem development and engage to further develop the global movement

As of July 2019, fifty-four National Federations are the member of IESF. Twenty-three federations from Asia, twenty federations from Europe, five federations from America, four federations from Africa and two federations from Oceania. Among these member nations, thirty federations were approved by the National Olympic Committee and National Sports Authority in each country.

IESF CO-OPTS A NEW VICE PRESIDENT

IESF CO-OPTS A NEW VICE PRESIDENT

IESF is delighted to announce that Vlad Marinescu, current Board member of IESF and President of United States eSports Federation, has been unanimously appointed as the Vice President.

Vlad Marinescu said “I am honored to be entrusted by the IESF board with the appointment to the Vice President position. I wholeheartedly believe that a strong collaboration and exchange needs to exist between traditional sport and Esports to ensure sharing of values, practices and experience with the scope of educating the youth for a better tomorrow.”

IESF, thus thanks Magnus Jonsson for the expert manner in which he acted as caretaker of this important position. Please see https://www.ie-sf.org/news/the-way-forward-the-acting-vice-president./

As Vice-President, Vlad Marinescu has the following portfolios:

  • World Championships,
  • Ex-officio on LOC’s for IESF events, and
  • To act in the President’s stead should the President be absent.

With Vlad Marinescu having served as a previous Director General of GAISF (Global Association of International Sports Federation), IESF President, Colin Webster is confident that Vlad has the necessary experience and competencies for IESF to reach its ambitions.

Registration for Global Esports Executive Summit 2019 is now open

Registration for Global Esports Executive Summit 2019 is now open

International Esports Federation (IESF) is delighted to announce that registration for the Global Esports Executive Summit (GEES) 2019 is now open.

GEES 2019 will be held in Busan for the third consecutive years on Aug 29th – September 1st at the Paradise Hotel. The main conference for sharing ideas, creating synergies, and most of all, to reach a mutual consensus for holistic esports development will be on August 30th, 2019.

GEES this year will be focusing on enhancing dialogues between esports and sports stakeholders, and to openly discuss relevant issues. IESF confirmed the six themes to be discussed at the GEES 2019. The themes of this year are as follows:

  • Future Direction of Esports
  • Esports and Sports
  • Sustainability of Esports
  • Esports and Match Fixing
  • Esports Policy
  • Esports and Medical Issues

Registration for GEES 2019 will be conducted via the official. (Reference: http:// gees.rsportz.com) Early bird promotion for accreditation is available until 31 July 2019. IESF looks forward to welcoming the esports and sports community to Busan.

GEES 2019 to be held in Busan, Korea, 29 to 31 August 2019

GEES 2019 to be held in Busan, Korea, 29 to 31 August 2019

International Esports Federation (IESF) is delighted to announce the Global Esports Executive Summit (GEES) 2019 is taking place on 29 and 31 August 2019. The fourth edition of IESF’s GEES 2019 will take place in the dynamic city of Busan, Korea for the third consecutive year and bring the combined knowledge, experiences and ideas from all key esports stakeholders to the fore. GEES 2019 is being financially supported by the Busan Metropolitan City and the Ministry of Culture, Sports and Tourism.

Since 2016, GEES has been the platform to share ideas, create synergies, and most of all, to reach a mutual consensus for esports development. 2018 saw 181 key decision makers from National Esports Federations, Publishers, Esports Media and others take part in GEES 2018 from 57 nations to openly discuss on how esports can generate synergies with traditional sports.

According to Colin Webster, IESF President, “GEES represents the spirit of openness, transparency, and willingness that is IESF’s culture to work with all role-players who are already immersed in the world of esports, as well as those who wish to become role-players in this fast growing and fascinating sport”.

GEES2019 will thus continue to enhance dialogue between esports stakeholders, and to openly discuss various issues in esports. GEES 2019 will also continue the integration with Esports Academic Seminar as a parallel program, sharing the latest academic research in the esports industry.  It was in 2018 that IESF announced its vision of the Global Esports R&D Center to support Esports researches through the Academic Research Center which IESF continues to promote. (Reference: https://www.ie-sf.org/news/iesf-launches-global-esports-rdcentre-for-further-esports-development/).

Further detailed information for GEES 2019 and Academic Seminar will be announced with the opening of the registration website in the following days.

Ramil Aliyev co-opted as IESF Board Member

Ramil Aliyev co-opted as IESF Board Member

In order for International Esports Federation (IESF) to operate at full capacity, it is essential for IESF to fill the vacant positions on the Board so that all the various portfolios are filled.

Since all positions on the Board require the members to put in a great deal of time, effort, and vision, it is vital that the Board finds the right people for the tasks.
IESF’s Board is confident that it has found the right man for the job.

Ramil Aliyev has a proven track record in esports, and his work ethic is beyond compare.

Born on November, 28, 1979, and having graduated from the faculty of Law. Ramil is currently president of Azerbaijan Cybersport Federation. Azerbaijan Cybersport Federation was recognized in 2013 as the National Federation governing esports in Azerbaijan by the Ministry of Youth and Sport of Azerbaijan Republic.

Under the leadership of Ramil Aliyev, Azerbaijan Cybersport Federation (together with the Ministry of Youth and Sport of Azerbaijan Republic) hosted a very successful 6th Esports World Championships in Baku (2014).

IESF President, Colin Webster, stated, “There is no doubt that Ramil Aliyev with his experience and attention to detail will be a great asset to IESF’s Board. I, together with all the other Board members, look forward to working with Ramil.”

It should, however, be noted that the co-option is only in force for the period from co-option up until the Ordinary General Meeting in December 2019.

DOTA 2 as First Game Title for 11th Esports World Championship

DOTA 2 as First Game Title for 11th Esports World Championship

International Esports Federation (IESF) hereby announces DOTA 2 as the first official game title to be included in the 11th Esports World Championship in Seoul, Korea.

Considered to have universal appeal, DOTA 2 has been selected by IESF. According to Global Esports Market Report 2019 sourced from “Newzoo”, DOTA 2 has ranked in the top 3 as the most watched game title on Twitch and YouTube Gaming with 250.4 million hours.

IESF’s Esports World Championship is the only annual International Esports competition based on nationality. IESF’s Esports World Championship has been held every year since 2009, and is supported by all its 54 National Member Federations which hold national qualifiers in order to select representative teams.

IESF is currently in the process of selecting additional game titles and shall make the final announcement for all official and demonstration game titles after completing all negotiations with the Game Developers.

For more information regarding the 11th Esports World Championship please see IESF’s website: https://www.ie-sf.org/