web analytics
Gamer.LK Partners with Disrupt Asia – Initiative by ICTA

Gamer.LK Partners with Disrupt Asia – Initiative by ICTA

Sri Lankan start-ups can learn from the best on entrepreneurship, business and technology

24th July 2018: Colombo – Sri Lanka: Disrupt Asia 2018, Sri Lanka’s Premier Start-up Conference and Innovation Festival, was officially announced today. This year’s event is the 3rd edition of this ground-breaking event and is set to take place from 4pm to midnight on 11th August 2018 at the Trace – Expert City.

Organized by the Information and Communication Technology Agency of Sri Lanka (ICTA), Disrupt Asia 2018 is supported by the Ministry of Telecommunication, Digital Infrastructure and Foreign Employment, International Partner – IKT Norge, Knowledge Partner – PWC, Supporting Partners – GIZ Sri Lanka and Trace-Expert City, Payments Partner – PayHere, Volunteer Partner – GudPpl, Eco System Partner – SLASSCOM, Makerspace Partner – Igniter Space, YouTube Partner – IdeaHell, Social Innovation Partner – UNDP Sri Lanka, Hosting Partners – Calcey Technologies, Orel Corporation, WSO2 and CodeGen and Creative Pavilion Partner – Gamer.LK.

Disrupt Asia 2018 is the progression of an increased effort by the ICTA to broaden the start-up landscape of the country and inspire the next wave of growth. Each and every aspect of Disrupt Asia 2018 has been carefully thought out to drive innovation and inspire the entrepreneurial mindset of all participants.

The conference will discuss the need for policy and strategy. Entrepreneurs sharing their successes and failures will provide inspiration to take the plunge. Experts from Sri Lanka, USA, Netherlands, UK and India will share their knowledge on AI, digital marketing, security and set the stage for disruptive thinking around STEAM education, creative industries and social entrepreneurship. Disrupt Asia will also address the need to build a second tier of angel investors through the unique Investor Forum.

Prof. Rohan Samarajiva – Chairman of ICTA opined, “As a result of the Academic Workshop on Entrepreneurship at Disrupt Asia last year, ICTA initiated the Educate to Innovate workshops for school teachers and ImagineIF startup boot camps for undergraduates to influence and inculcate entrepreneurial attitudes. This year, with the addition of the Innovation Festival, we are bringing in a whole new dimension to the event as we look to promote creativity in all its forms to ignite a different breed of entrepreneurs. We look forward to an exciting, informative event that will help all participants to re-imagine the possibilities of tomorrow.”

The Innovation Festival at Disrupt Asia 2018 is an entrance free opportunity which will showcase many technology innovations from Sri Lanka and also include works of art and digital activations that the public can experience and interact with. In addition, the Disrupt Asia Start-up Expo will be where technology start-ups will be presented with the opportunity to showcase their products to the attendees of the conference and visitors of the Innovation Festival.

The Investor Forum will be exclusively for professionals who wish to invest in technology start-ups. Participants will get valuable insights courtesy of an introduction to the start-up ecosystem in Sri Lanka, a knowledge sharing session conducted by experienced angel investors and a panel discussion on legal procedures applicable to start-up financing. Last year’s Investor Forum resulted in ICTA forming a special group – Disrupt Asia ecosystem builder’s forum – consisting of the major stakeholders. The knowledge forum acts as a decision maker towards building a stronger start-up ecosystem.

The Conference of Disrupt Asia 2018 will consist of 4 main sections – Main Stage, Stage Two, Investor Forum and Workshops – that will take place in parallel. The Disrupt Asia 2018 Start-up Battle, a competition where entrepreneurs will pitch their start-up and the top 3 selected in the preliminary rounds will pitch at the Grand Finale of the Disrupt Asia Start-up Battle on the Main Stage. The winners of the Disrupt Asia 2018 Start-up Battle will receive cash prizes and the chance to participate in the Oslo Innovation Week 2018 in September. Applications for the Startup Battle are now open at www.disruptasia.today/startupbattle while tickets for the Conference can be purchased online via https://disruptasia.today/buytickets/.

Germany Becomes Member of International Esports Federation

Germany Becomes Member of International Esports Federation

⦁ ESBD (eSport-Bund Deutschland e.V.) to lead esports movement in Germany

⦁ 48th member of International Esports Federation

ESBD (eSport-Bund Deutschland e.V.) has now been accepted as the new member of International Esports Federation (IESF), joining in the international Esports movement as a national federation of Germany.

Becoming the 18th European member at IESF, the German Esports Federation (ESBD) was founded in November 2017 in Frankfurt (Main). It unites 27 organizations such as pro teams, amateur clubs and event organizers and represents organized esports in Germany.
“We are delighted to be part of international esports represented in the IESF” said Mr Hans Jagnow, President of ESBD. “In light of common challenges of the international esports community, for example the Olympic debate, we value the opportunity to find ourselves side to side with esports representatives from all over the world,”

Jan Pommer, Vice-President of International Affairs, also commented “Esports is developing rapidly on a global level. Esports federations will play an important role in the future structural developments of this ecosystem. This is why we are pleased to align with IESF in this respect.”

Esports in Europe shows different characteristics depending on the cultures and nations in the world. IESF looks forward to work in collaboration with ESBD, to further develop the esports scene in Germany and also support the global esports movement to for esports recognition as an official sport.

Mexico Joins International Esports Movement

Mexico Joins International Esports Movement

 FNDEM (Federación Nacional de Deportes Electrónicos México)
 47 th member of International Esports Federation

Mexico Esports National Federation (FNDEM: Federación Nacional de Deportes Electrónicos) has now become a new member of International Esports Federation (IESF). Following the IESF Board meeting on June 25 th , FNDEM has been fully evaluated and
approved as the 47 th member of IESF, becoming the third recognized National Federation American Continent.

To establish a strong and sustainable federation, FNDEM and Korea e-sports association (KeSPA) has signed on MOU agreement earlier this year, to share and exchange its experience and resources to promote esports as a fully accredited sports. “It is an extreme honor to know that IeSF has accepted Mexico,” said Mr. Woong Lee, the president of FNDEM. “The FNDEM will promise to abide by the laws of IESF and always contribute to maintain a fair and competitive environment of electronic sports.” IESF will support FNDEM to enhance within Mexico and also engage together to further develop the International Esports movement.

1st Entry Complete for 10th Esports World Championship

1st Entry Complete for 10th Esports World Championship

International Esports Federation (IESF) hereby announces that total 670 participants from 42 countries have registered for 1st Entry of the Esports World Championship Kaohsiung 2018. This is the largest participation in the history of the World Championship showing great interest towards the 10th edition of the event.

41 countries registered for League of Legends (LoL), 40 countries registered for Counter-Strike: Global Offensive (CS:GO) and 37 countries have registered for Tekken 7.


The final entry will be opened until 31st of August, where National Federations will be submitting the final national delegation list to IESF Each National Federation will be conducting their national qualifiers(NQ) to select their national teams to represent their country during the respective period.


With great support from the city of Kaohsiung and the local organizing committee (CTeSA, Chinese Taipei Esports Association), the10th Esports World Championship is expected to be the largest event ever in IESF history. The event will not only feature esports in general, but will embrace together with cultural and social events held jointly during the period


Latest information about 10th Esports World Championship is posted here, and more details can be found on IESF official website.

Participating Nations by official titles

Title

Numbers of countries

Countries

LoL

41

Australia, Austria, Azerbaijan, Belarus, Belgium, Chinese Taipei, Costa Rica, Denmark, Egypt, Finland, Georgia, India, Indonesia, Iran, Israel, Italy, Japan, Korea(South), Lebanon, Macau(China), Macedonia, Malaysia, Maldives, Namibia, Nepal, Netherlands, New Zealand, Philippines, Portugal, Romania, Russia, Saudi Arabia, Serbia, South Africa, Sri Lanka, Sweden, Switzerland, Thailand, Tunisia, UAE, Uzbekistan

CS:GO

40

Australia, Austria, Azerbaijan, Belarus, Belgium, Chinese Taipei, Denmark, Egypt, Finland, Georgia, India, Iran, Israel, Italy, Japan, Korea(South), Lebanon, Macau(China), Macedonia, Malaysia, Maldives, Namibia, Nepal, Netherlands, New Zealand, Philippines, Portugal, Romania, Russia, Saudi Arabia, Serbia, South Africa, Sri Lanka, Sweden, Switzerland, Thailand, Tunisia, UAE, Uzbekistan, Vietnam

Tekken 7

37

Australia, Austria, Azerbaijan, Belarus, Belgium, Chinese Taipei, Costa Rica, Egypt, Finland, Georgia, India, Indonesia, Iran, Israel, Italy, Japan, Korea(South), Macau(China), Malaysia, Maldives, Namibia, Nepal, New Zealand, Philippines, Portugal, Romania, Russia, Saudi Arabia, Serbia, South Africa, Sri Lanka, Sweden, Switzerland, Thailand, Tunisia, UAE, Vietnam
Logo Released for 10th Esports World Championship

Logo Released for 10th Esports World Championship

Logo symbolizes
1. Infinite potential of Esports
2. Vibrant sunshine and energetic wave of Kaohsiung City

International Esports Federation (IESF) and Chinese Taipei eSports Association (CTeSA) herebyannounces the logo for the upcoming  10th Esports World Championship Kaohsiung 2018.The logo symbolizes the infinite potential of esports and the athletes joining the Esports World Championship, receiving its motif from the symbol of infinity. The colors of the symbol represent two distinctive natures of Kaohsiung city; vibrant sunshine and energetic sea waves. As a unit, it represents the infinite support and development of esports.

Celebrating the 10 th edition of the annual World Championship, it is expected to be the largest Esports World Championship in IESF history in both size and scale

For more information about the 10 th Esports World Championship can be found in the article of IESF here