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Hearthstone

Gamer.LK Competitive Rules

Last modified: 19 March 2023

This page contains the game-specific rules for Gamer.LK Hearthstone tournaments. These rules must be followed in conjunction with the General Competitive Rules of Gamer.LK Tournaments.

GENERAL COMPETITIVE RULES AT GAMER.LK TOURNAMENTS

The General Competitive Rules can be found here. The general rules listed there apply to all gaming titles and all teams/players who register for any Gamer.LK Competitive tournament are expected to follow them.

1. TOURNAMENT BRACKET

The tournament bracket used (single elimination/double elimination/group stage) will be decided by the Organizer and announced on the Tournament Announcement.

2. TOURNAMENT COMMUNICATION

All players will be sent an SMS/email with a Telegram group link which they should join to stay up-to-date with the latest information regarding the event.

3. PLAYER COMMITMENT

3.1. – By submitting a registration, all players acknowledge without limitation to comply with the rules set herein and especially with the decisions made by the Tournament Staff.

3.2. – All competitors are expected to know and understand all the rules described here. Not knowing that a rule existed or that it was in place will not be considered as an acceptable reason for breaking said rule.

3.3. – A player or team’s name, icon, profile picture or logo may not contain any of the following: profanities, obscene language, gang affiliation, drugs, sexual material, offensive material, slander of Gamer.LK or it’s administration, partners or sponsors.

4. ACCOUNT ELIGIBILITY

4.1. – No account level restriction.
4.2. – Sharing accounts during the tournament is strictly forbidden. The player who registers for the tournament must remain the sole controller of their account throughout all tournament gameplay.
4.3. – Players are only allowed to enter using a single Battle.net account and must use only that account throughout the duration of tournament gameplay.
4.4. – All matches will be played in Asia server region.

5. GAME RULES

5.1. – Tournament Format – Single Elimination
5.1.1. – Tournament formats are formats used for determining how players advance through a tournament bracket
5.1.2. – In single-elimination tournaments, competitors are eliminated outright upon losing, while winners advance to play against other winners until a single player wins.
5.1.3. – For the top playoff, the performance of the players from the previous rounds will be used in order to construct the bracket, commonly known as a seeded bracket.

5.2. – Match format – Conquest
5.2.1. – Match formats are formats that determine how games are played between two players for a given head-to-head match.
5.2.2. – Conquest is the main match format used in official Hearthstone tournaments. The first player to win with all of their decks is the victor.
5.2.3. – Each player will need to submit upto 3 decks before their match time. Note that decks will need be submitted before the banning phase starts.
5.2.4. – Only Standard decks may be used. Classic or Wild decks will not be permitted.
5.2.5. – Each deck must come from a different class (e.g. having two Mage decks is not allowed).
5.2.6. – Before the start of the match set, each player is able to “ban” one of their opponent’s decks, preventing them from being played for the entire match.
5.2.7. – To begin playing a round, each player chooses one of their decks to battle the opponent with, with the deck choice hidden from the opponent. Games are then played out with the following rules:
– Any deck that wins a game cannot be played again, and another deck must be chosen to play the next game.
– Any deck that is defeated may be played again in the next game.


5.3. – Written Notes & Deck Tracking Software
5.3.1 –  Players may make handwritten notes on a blank piece of paper while competing in live and online Tournament matches.
5.3.2 – Players may not bring outside notes to the match. Tournament.
5.3.3 – Organizers reserve the right to impose additional requirements on note-taking at their sole discretion.
5.3.4 – Additional restrictions may include, but are not limited to, requiring that all player notes are taken using materials provided by the tournament organizer.
5.3.5 – All players must allow any tournament official to inspect their note-taking materials and written notes upon request.
5.3.6 – Players may, at their sole risk and responsibility, use deck tracking software applications during online tournament matches subject to the requirements described below.
5.3.7 – A Deck Tracker may be used by a player during an online tournament match so long as all of the following requirements are met:
5.3.7.1 – The tournament’s specific rules do not prohibit Deck Trackers
5.3.7.2 – Use of the Deck Tracker complies with all of the terms of these official rules.
5.3.7.3 – Use of the Deck Tracker complies with all of Game Creator (Blizzard’s Website Terms, which include but are not limited to the Blizzard End User License Agreement.
5.3.7.4 – The Deck Tracker only provides information to the player that could otherwise be obtained from the player’s perspective via observation of the unaugmented Hearthstone game interface.
5.3.7.5 – Failure to adhere to all of the Deck Tracking requirements outlined herein may result in Disqualification.


5.4. – Game Ties Rule Scenario
5.4.1 –  When the game ends with both heroes exploding, the game is considered both a win and a loss for both players. This can happen as a normal gameplay process (e.g., a player plays a spell that causes lethal damage to both players) or when the internal game-turns timer hits the limit for the maximum number of turns in a game. Both players’ game records increase by 1 game win and loss and may result in a match win for one of the players. In a case where the game score is tied and applying a win to both players produces no accurate match winner (e.g., during a best of 3 matches, game 3 ends in this way), then there are two possible outcomes:
5.4.1.1 –  If both players were at positive hero health at the end of the game, the player with the higher combined total of hero health and armor is the winner of that game.
5.4.1.2 –  Otherwise, if both players are at negative hero health at the end of the game, the game must be replayed.


5.5 – Banned Cards List
Certain cards in Hearthstone are banned from Tournaments and may not be registered for or played during a Tournament. Certain cards may be on the list of banned cards but may still be played if obtained through in-game generation. Players can find the most current list of banned cards by visiting blizz.ly/HSrules and clicking Banned Cards.

6. MATCH & GAME DISCONNECTS

6.1. – A match is considered to have started when both players enter the match lobby. A game is considered to have started when the starting hands are provided to players by the Hearthstone game client.

6.2. – After the match is started, if a player leaves the match lobby or leaves the Hearthstone game client for any reason, or is unable to continue for any reason, they are considered to have disconnected from the match.

6.3. – For tournaments where deck lists are public for players, or for tournaments where deck lists are not public for players but tournament officials are monitoring each match, the penalty for a match disconnection is a warning. The players may then continue to play the match.

6.4. – For tournaments where deck lists are not public for players and tournament officials are not monitoring each match, the penalty for a match disconnect is a game loss.

6.5. – After the game has started, if a player disconnects, closes the game client, or is unable to continue for any reason, not limited to, but including game stopping bugs within the Hearthstone game client, they are considered to have disconnected from the game. Conceding the game using the normal in-game mechanics is an exception to this rule and is not an infraction.

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