< Back to Homepage
Forum Home
Links
Help
Search
Unread Posts
Tournaments
Sri Lanka Cyber Games
GLK Clans Counter-Strike League
GLK Clans DOTA League
GLK Clans Warfare League
GLK Competitive FIFA League
GLK Competitive Racing League
Kings of LAN
Merchandise
Gamer ID
Classifieds
Login
Register
Login
Register
Guest
Login
Register
Login
1 Hour
1 Day
1 Week
1 Month
Forever
Login
Register
Gamer LK Forum
Competitive Tournament Rules
General Competitive Rules (Applicable to ALL gaming titles)
« previous
next »
Print
Pages: [
1
]
R_L
Death Company
2818
46
Xiphos eSports
General Competitive Rules (Applicable to ALL gaming titles)
«
on:
February 28, 2017, 08:13:08 pm »
The following rules are applicable for
all
Gamer.LK Ranked Competitive tournaments. Any Gamer.LK Ranked Competitive tournament will carry the logo seen on the left. These general rules apply to all gaming titles an/ all teams/players who register for any Gamer.LK Ranked Competitive tournament are expected to follow them. Certain rules listed are valid only for LAN tournaments.
The following rules will override any specific clauses in the game rules, unless otherwise specified. For Gamer.LK Ranked Tournaments not organized by Gamer.LK, the Organizers will not be allowed to overrule or change any of these rules.
For game-specific rules please select your game below (click the icon). Other ranked game rules will be updated soon.
It is the team management and/or the leadership’s responsibility to ensure that all the members of their team understand these rules and follow it.
1. -
PARTICIPATION RULES
1.1. - Gamer.LK Ranked Competitive tournaments are open only to applicants born in Sri Lanka or possess Sri Lankan citizenships.
1.2. - If you are not a Sri Lankan, to take part in Gamer.LK Ranked LAN tournaments, you need to have resided in Sri Lanka for a minimum period of 6 months (on a Residence Visa or a person studying in a Sri Lankan University or Institute or an employee of a Sri Lankan organisation under a valid permit or documentation). You are required to bring sufficient proof of residence when you are attending the LAN tournament and expected to keep the same with you during the period of the tournament.
1.3. - Sri Lankans living abroad can take part in any Gamer.LK Ranked Online tournaments with no restriction on the number of players that can be abroad.
1.4. - In the case of qualifiers (such as at SLCG), a player is allowed to participate in a qualifier in the area he/she is currently residing in. In an instance where a player is not belonging to a region of all qualifiers, a player may choose the qualifier he/she wishes to participate.
1.5. - In the case of qualifiers (such as at SLCG), a player can participate only in one qualifier. If a title he/she wishes to participate is not being held in his/her region, he/she may choose a different qualifier to participate for that title.
1.6. - Audio equipment will not be provided and all participants are required to bring their own headphones.
1.7. - Team names will not be changed after registrations are closed and the draw is published.
1.8. - If a team name changes after the tournament is over, please inform us on
[email protected]
or their ranking will not be retained.
1.9. - A player or team’s name, icon, profile picture or logo may not contain any of the following: profanities, obscene language, gang affiliation, drugs, sexual material, offensive material, slander of Gamer.LK or it’s administration, partners or sponsors.
1.10. - Account sharing in online tournaments across all games is strictly prohibited. All participants need have their own accounts for online tournaments. If found, this will lead to the disqualification of the team and the banning of the offending player/s in future tournaments as well.
1.11. -
Banned Players
1.11.1 - Any player banned from Gamer.LK will not be allowed to take part in any Gamer.LK Ranked tournaments during the period of the ban.
1.11.2 - This extends to both online and offline Gamer.LK Ranked tournaments.
1.11.3 - A link to a complete list of players currently banned from all Gamer.LK Ranked tournaments can be found at
http://gamer.lk/blacklist
.
2. -
GAME RULES
2.1. - The rules for each game title can be found on the Gamer.LK Competitive Rules board.
2.2. -
Pre-Match Ready-up (Warm-up) Time (LAN tournaments)
2.2.1. - The pre-match ready up time will be a maximum of 10 minutes in which the participant is required to plug in his/her devices, install drivers (ask for permission first even if its drivers that are already sent to us) and set up configs if he/she is using any.
2.2.2. - At the end of 10 minutes, a match should start with whoever players that are in the match server or lobby. Any team with players missing after the end of 10 minutes will be considered as having forfeited the match. If a sufficient number of players on both teams are not present, the first team to have a complete roster on the server will be awarded the match.
2.2.3. - Issues with headsets, drivers not functioning, etc will not be reasons to hold up the starting time of a game.
2.3. -
USB Storage Devices (LAN tournaments)
No USB storage devices should be plugged into any of the tournament PCs under any circumstance. Failure to comply might lead to penalties for the infringing team or player.
2.4. -
Punctuality
2.4.1. - In LAN tournaments, teams must arrive at the venue at least
ONE hour
before their match.
2.4.2. - In Online tournaments, teams must be online (on Steam and/or on Teamspeak, in the game server, etc) at least
THIRTY minutes
prior to the start of their match.
2.5. -
Tournament Formats and Match Sets
2.5.1. - Tournament formats - double-elimination or knockout, will be announced on the tournament page on Gamer.LK.
2.5.2. - The number of match sets played during a tournament (best of 3 or 5 games) will primarily depend on the game title.
2.5.3. - However, in double elimination tournaments the finals should be a best of 5 games.
2.5.4. - In double elimination tournaments the upper bracket finalists will receive an advantage.
2.5.5. - At LAN tournaments, due to unavoidable circumstances, Gamer.LK staff may change match sets and these will be informed on the fly at the event.
2.6. -
Gamer.LK Ranking
The Gamer.LK Ranking system will be used for the purpose of seeding to make the draws or group allocations as and when needed. No other ranking will be considered.
3. -
MATCH RESCHEDULES
3.1. - Re-scheduling of matches will be according to the following:
3.1.1. - In LAN tournaments, rescheduling may happen only at the discretion of the Gamer.LK Staff or Organizers (depending on tournament conditions, etc) and teams cannot request match reschedules.
3.1.2. - In online tournaments, rescheduling will
ONLY BE ALLOWED FROM THE QUARTER FINAL MATCHES ONWARDS
. No other matches will be rescheduled.
3.2. - If reschedules are allowed in a specific tournament, these need to be requested at least 48 hours before the match (if it is an online tournament) or at least 3 matches prior to the match (if it is a LAN tournament).
3.3. -
Circumstances for automatic reschedule
A match/game may automatically be rescheduled ONLY under the following circumstances:
3.3.1. - The Game Network (eg: Steam, Dota, etc) is offline or unavailable due to a mandatory service breakdown or outage which has been announced officially.
3.3.2. - The Game Network (eg: Steam, Dota, etc) is offline or unavailable due to a sudden service outage which is experienced in the region/country and is notified online (on reddit or the dev forums).
3.3.3. - At LAN tournaments, an Internet or network connectivity breakdown occurs..
3.3.4. - Gamer.LK Staff are unavailable for a match.
3.3.4. - Other instances not listed here and upto the discretion of Gamer.LK Staff.
4. -
SHOUTCASTING
4.1. - All matches played can be shoutcasted live and broadcast via Youtube or other streaming platforms.
4.2. - At LAN tournaments, players are encouraged to always wear their headphones during their matches.
4.3. - At LAN tournaments, the live casters will be restricted in their commentary of live game situations, however in any circumstance where the “live cast is heard” by the players it will NOT be stopped and play must carry on.
4.4. - All teams must agree that the casting/game sound might interfere at LAN tournaments and must acknowledge that it is something they have to work around with and not request for unnecessary pauses and pleadings at the event.
5. -
MATCH BROADCASTING
5.1. -
Rights
All broadcasting rights at all Gamer.LK Ranked Tournaments are owned by Gamer.LK. This includes, but is not limited to: bots, audio streams, video streams, GOTV, demos, Dota TV or television broadcasts. Gamer.LK can assign the broadcasting rights of a match or of several matches to a third party or to the actual players themselves. In this case, terms and conditions would have to be arranged with Gamer.LK before the match. Gamer.LK reserves the right to use, distribute, and modify all parts of any stream indefinitely. All ingame footage and assets are the property of the respective developers and publishers.
5.2. -
Responsibility
Players and participants cannot refuse to have their matches broadcasted by Gamer.LK or any authorized broadcaster, nor can they choose in what manner of which the match will be broadcasted.
5.3. -
Personal Streaming
Personal streaming is not allowed unless otherwise explicitly permitted by Gamer.LK. Personal Streaming of a Gamer.LK Ranked match in any game by a player without permission, can lead to the disqualification of the team or the banning of the streaming player in the tournament.
6. -
PLAYER CONDUCT
6.1. -
Dress Code (applicable to LAN tournaments)
6.1.1. - All players who take part in LAN tournaments are expected to be present with suitable attire and clothing (i.e. not in shorts and slippers).
6.2.2. - It is encouraged that teams wear their clan tshirts, etc. Most Gamer.LK Ranked tournaments are held in public venues. Therefore keep in mind that it is your responsibility to generate a positive image for eSports in Sri Lanka.
6.2. -
PR & Publicity (applicable to LAN tournaments)
Players at Gamer.LK Ranked LAN tournaments may be called for photoshoots and may have to provide interviews at the events.
6.3. -
Match Area (applicable to LAN tournaments)
6.3.1. - The match area is defined as the area surrounding any competition machines (PC) that are used during tournament play.
6.3.2. - During match periods, the only persons allowed in these areas are the participating players, Gamer.LK Staff, Broadcasters and Organizers.
6.3.3. - No other persons including managers, well-wishers, coaches, etc can remain in the playing area once the warm-up period ends. Non-compliance by any such manager, or coach will be considered as an infringement and at the discretion of the Tournament Staff, be penalized accordingly.
6.3.4. - Players should not leave the match area during the pauses between games, without the Tournament Staff’s permission. Once a match starts and until it is completed players should remain seated at their terminal at all times.
6.3.5. - Players are strictly forbidden from eating or smoking in the match area or near any PCs.
6.3.6. - Smoking is strictly forbidden in the match area.
6.3.7. - Players are allowed to have beverages, but only below the table unless told otherwise.
6.3.8. - All mobile telephones must be switched off and cannot be used during the duration of a match.
6.4. -
Team Managers (applicable to LAN tournaments)
6.4.1. - Managers may be in the match area prior to the end of the warm-up period. They may return between games for up to 5 minutes before the next game in a series.
6.4.2. - Under no circumstances may a manager be in the match area while a game is being played, including during pauses.
6.4.3. - If a manager is found in this area or to be communicating with his team during tournament play then the entire team may be disqualified at the discretion of the Tournament Staff.
6.5. -
Tournament PC Setup (applicable to LAN tournaments)
6.5.1. - Players are expected to inform the Organizers or Gamer.LK Staff via email to
[email protected]
of any drivers required for the proper usage of their gaming gear in advance to the tournament.
6.5.2. - All tournament PCs will come installed with TeamSpeak (VoIP software).
6.5.3. - A local TeamSpeak server will be provided by the organizers for best quality and minimal latency.
6.5.4. - Any attempt to overclock or in any way alter the default PC configuration for an additional boost in performance is strictly forbidden. Any such attempt will lead to an immediate loss of the current match and can lead to a disqualification from the entire tournament.
6.5.5. - Any attempt to download or install additional software, media or anything else on any Match PC by a player, before, during or after a match is strictly forbidden.
6.6. -
Match Configs (applicable to LAN tournaments)
Teams who require their configs saved on the Tournament PCs, need to email them to
[email protected]
before the registrations close.
6.7. -
Walkovers
6.7.1. - A team reserves the right to award a walkover if they are unable to play or have the full team present for a match
ONLY
during qualifier rounds or group stage matches (at both online or LAN tournaments).
6.7.2. - Any team that reaches the semifinals or finals of a tournament and decides to give a walkover due to whatever reason will be automatically disqualified from the tournament and the next best team will be allowed to play. If the next best team is not present or a team cannot be contacted, the subsequent decision will lie with Gamer.LK staff.
6.7.3. - If in any case, there are two teams who are deemed suitable the choice will be made by way of a coin toss.
6.7.4. - The disqualified team will not receive any prize money of any percentage and the team will not be allowed to take part in a minimum of one Gamer.LK Ranked Tournament held in the immediate future. This suspension extends to the players of the team that receives this ban.
6.7.5. - Gamer.LK staff may at their discretion override these rules depending on the situation at hand.
6.8. -
Indecent Behaviour
6.8.1. - Swearing or any kind of hostility, racist or any sort of abuse verbal or physical towards another player is strictly prohibited (at both LAN and online tournaments where applicable). This includes chat messages in-game.
6.8.2. - At LAN tournaments, please mind your language during matches as much as possible.
6.8.3. - At LAN tournaments, players are strictly prohibited to be drunk or under the influence of drugs in the match area. Smoking or drinking alcohol in the match area is strictly prohibited.
6.9. -
Sportsmanship
All participants are required to uphold the highest standards of fair play and sportsmanship.
6.10. -
Insults, Racial Slurs or Harassment
6.10.1 - We have a ZERO TOLERANCE POLICY for any kind of harassment including but not limited to; demeaning language, threats, hate crimes, intimidation, non-consensual photography or recording, stalking, inappropriate physical contact, unwelcome physical attention as well as statements or verbal exchanges that threatens or expresses contempt of ethnicity, religious belief, sexual orientation, citizenship, appearance, body size, age, disability and gender identity. Such instances will be penalized.
6.10.2. - Every participant has to show the needed respect towards other participants, the Organizers, Tournament Staff and Casters. The ZERO TOLERANCE POLICY applies to EVERYONE attending both LAN and online events, including but not limited to: Attendees, Press, Staff, Sponsors & Guests.
6.11. -
Physical Assaults (applicable to LAN tournaments)
Any participant who attacks or physically harms another participant in his team or the opposing team will immediately result in the perpetrator’s team being disqualified from the tournament.
6.12. -
Compete in a Professional Manner
Players are expected to compete in a professional manner. Throwing a match, halting play without cause or showing a flagrant lack of effort will be construed as a violation of player conduct, and will be penalized appropriately.
6.13. -
Property Damage & Theft (applicable to LAN tournaments)
6.13.1. - In the event of intentional or accidental damages to hardware/property, the person(s) responsible is expected to pay the damages to Gamer.LK.
6.13.2. - Any attempt to make hardware changes (e.g. unplugging of peripherals without proper consent from the match referees, etc.) and software changes to the computers will be considered as damage to property.
6.14. -
Alcohol & Drugs (applicable to LAN tournaments)
6.14.1. - Alcohol and drugs in any form do not belong and are not allowed to be taken into the match areas.
6.14.2. - People intoxicated and/or under the influence of drugs/other non-allowed substances will not be allowed into the match areas, at any time.
6.14.3. - People found intoxicated and/or on drugs may be shown off the premises.
6.14.4. - Smoking is strictly forbidden indoors and is only allowed in designated areas outside. Electronic cigarettes are also not allowed to be used inside the premises.
6.15. -
Report any Harassment or Abuse (applicable to LAN tournaments)
6.15.1. - We encourage everyone to immediately report any sign of harassment, both to yourself or if you witness it happening to someone else.
6.15.2. - Report it to a Gamer.LK Staff Member who have tags clearly marked with STAFF on themselves.
6.16. -
Limitations (applicable to LAN tournaments)
All the above player conduct restrictions are imposed upon entry from the gate of the Tournament premises (security checkpoint or main entrance gate). Any incidents that take place beyond the premises or during transit are not covered by these rules and Gamer.LK Staff or Organizers cannot be held liable for any such incidents either.
6.17. -
Gambling
Gambling in any form, including betting on the outcome of games has no place in the world of eSports or even video gaming in general. Gamer.LK has a strict policy of any form of gambling being prohibited. Any detection of the same will lead to severe penalties being imposed on the offenders. This includes match fixing and related offences as well.
6.18. -
Match Fixing
Match fixing is defined as the act of arranging the outcome of a match prior to its being played. Match fixing is strictly prohibited and all individuals involved will face severe penalties.
6.19. -
Steam Broadcasting
It is strictly forbidden for any player to use Steam Broadcasting at a tournament. Any detection of the same will lead to severe penalties being imposed on the offenders.
7. -
SPECTATOR CONDUCT (APPLICABLE TO LAN TOURNAMENTS)
7.1. -
Positive Spectator Sportsmanship
Spectators are an important part of the game and at all times, in the spirit of good sportsmanship and favorable spectator involvement, fans are strongly encouraged to be loud, to be proud, but to be POSITIVE and WITH CLASS.
7.2. -
Spectator Responsibility
Spectators shall at all times respect Tournament Staff and players and extend all courtesies to them.
7.3. -
Indecency, Abuse and Harassment
Taunting, foul and abusive language, noisemakers, inflammatory remarks, and disrespectful signs and behavior will not be tolerated.
7.4. -
Ejection of Spectators from the Premises
7.4.1. - Any person(s) using inflammatory language and/or displaying inciting actions will be warned by the Tournament Staff that continuation of the activity will result in their ejection from the premises.
7.4.2. - If the language and/or activity continues, the offending person(s) will be removed.
7.4.3. - In a particularly flagrant case of inflammatory language and/or inciting action, the offending person(s) may be removed immediately without a warning.
7.4.4. - The determination of whether certain language is inflammatory and/or action is inciting will be a judgment made by the Tournament Staff and will apply whether the offense is aimed at the tournament participants, Tournament Staff, other spectators, etc.
7.5. -
Indecent Signs, Tshirts (Clothing) or Noisemakers
Any signs, banners, shirts, noisemakers, etc. deemed inflammatory by the Tournament Staff, or that are in violation of venue policies, will be removed.
7.6. -
Targeting a Player or Tournament Official
At no instance (at a tournament or outside) should a player or tournament official be targetted or named for any abusive or in any demeaning manner (through public posts on the forums or social media groups/pages, Steam profile names, etc). All players and officials should be treated with the respect they deserve and any such misconduct on the contrary may be penalised.
8. -
MANDATORY TEAMSPEAK USE
8.1. - For online tournaments, it is compulsory that all teams use the Gamer.LK Public TeamSpeak 3 Server (accessible at ts.gamer.lk or 108.61.164.41) for communication.
8.2. - Specific channels for the tournament will be available during the period of a tournament. Players connecting should have their nicknames matching their gaming names (or gaming profile names) as submitted on the registration.
8.3. - Please note that this will be compulsory for ALL teams regardless of skill level or team rank.
8.4. - For online tournaments, any team unable to have their full team on TeamSpeak might be penalized and the match may be awarded to the opponents.
8.5. - At LAN tournaments, a local TeamSpeak server will be provided and players are encouraged to use it.
8.6. - At LAN tournaments, players who connect to other online teamspeak servers or their own clan servers, should not complain of latency and delays in the network. The organizers and/or Gamer.LK Tournament Staff will not entertain such requests and matches cannot be paused for the same.
9. -
PENALTIES FOR BREACH
9.1. -
General Player Penalties
Violation of the rules or failure to comply with Gamer.LK Staff may lead to the following penalties. Depending on the severity of the offense, levels of penalties may be skipped.
9.1.1. -
Warning
: After a warning is given during a game it will continue until the game is completed. If three warnings are accumulated then the team will be disqualified from the tournament upon receiving the third warning.
9.1.2. -
Game Loss
: Game loss given to a team means that the team loses the current game no matter what the result of that game is. A win would be awarded to the opponent instead. In a best of 3/5 games situation, this refers to the game that is being played.
9.1.3. -
Disqualifications
: A team disqualified will be ejected from the tournament. They will not be able to proceed in the bracket.
9.1.4. -
No Show
: A team that registers for the tournament and doesn't show up for a match or pulls out of the tournament will be considered "no show". This will affect their Gamer.LK ranking as this will reduce their points. In the bracket however, the scheduled match would be considered a walkover.
9.1.5. -
Ban
: In extreme circumstances, a team/player might be banned from playing in any single match (disqualified) in the ongoing tournament. Based on the severity of the violation this ban might extend to future Gamer.LK tournaments.
9.2. -
Penalties on Player Conduct
Players who are caught swearing or behaving in a hostile manner towards their opponents or staff or spectators will be issued with a warning upon their first infraction. Continued infractions will result in the following: forfeiture of a ban upon the second incident and forfeiture of the match upon the third incident.
9.3. -
Penalties on Unprofessional Behavior
Players who are caught throwing a match, halting play without cause or showing a flagrant lack of effort will be issued with a warning upon their first infraction. Continued infractions will result in the following: forfeiture of a ban upon the second incident and forfeiture of the match upon the third incident.
10. -
PROCEDURE
Based on the violation or failure to comply the following line of communication will be undertaken to inform of any relevant penalty.
- Firstly, inform the Player/s in question
- Secondly, inform the Team Captain
- Lastly, inform the Clan Leader (if it applies)
In case the Player or Team Captain wishes to dispute or challenge the decision they are free to do so and follow the steps set out in the clause below.
11. -
DISPUTES
11.1. - Any match result or outcome in an online tournament is open for disputes and any player or team is welcome to email us on
[email protected]
to submit their submissions.
11.2. - Submitting a dispute will not guarantee action but will merely draw the attention of the Gamer.LK Administration towards the match and particulars submitted.
11.3. - Disputes submitted will be treated with confidentiality and details of who reported what match, etc will not be publicly disclosed. Disputes submitted will be received by the Gamer.LK Administration, after which the necessary particulars will be passed onto the relevant Tournament Staff.
11.4. - Disputes on a match need to be done within 18 hours of match completion. Submissions sent thereafter will be ignored and not considered.
11.5. - Disputes at LAN tournaments must be first made to the Gamer.LK Tournament Staff and thereafter they will escalate or decide as necessary.
12. -
RULE CHANGES
Gamer.LK reserves the right to ignore or overrule any of the above-mentioned rules in order to make the competition as fair as possible. Teams and participants acknowledge the right for Gamer.LK to modify the rules and regulations as and when needed. Such modifications need not necessarily be publicly announced during the progress of a tournament.
13. -
LIABILITY
No person/s shall hold the Organizers, Gamer.LK Staff (Gamer.LK, InGame Entertainment), Referees, Sponsors and Partners liable in any manner whatsoever for any circumstance or situation arising from or at any of our events including but not limited to acts beyond its control, including without limitation, acts of God, acts or regulations of any governmental or supra-national authority, war, terrorist activities or national emergency, accident, fire, lightning, riot, civil commotion, explosions, strikes, lockouts, industrial disputes or epidemics.
14. -
DISCLAIMER
The Organizers, Gamer.LK Staff (Gamer.LK, InGame Entertainment), Referees, Sponsors and Partners will not be responsible for:
– Any late, lost or distorted registrations
– Any loss of hardware peripherals, personal belongings (including but not limited to mobile telephones, laptops, hard disks, pen drives) and/or liveware
– Telephone, electronic, hardware, software, network, Internet, or other computer- or communications-related malfunctions or failures
– Any contest disruptions, injuries, losses or damages caused by events beyond the Organizer’s/Gamer.LK's control
The Organizers and Gamer.LK reserves the right to deny entry to any event to anyone who violates the event rules.
LAST MODIFIED: 04 JUNE 2018
«
Last Edit: June 04, 2018, 03:14:01 pm by R_L
»
Logged
Print
Pages: [
1
]
« previous
next »