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    Offline Onca

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Re: COD4 server map rotation
« Reply #15 on: February 15, 2009, 10:41:20 pm »
Shipment with 24 ppl in FFA mode isnt so bad :P..  ::)
neither is cocaine and excess alchohol, all at once <_<
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    Offline mumble

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Re: COD4 server map rotation
« Reply #16 on: February 15, 2009, 10:46:17 pm »
What about [Shipment FFA 24 players] + [cocaine and excess alchohol, all at once] ? ::)
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    Offline Anoren

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Re: COD4 server map rotation
« Reply #17 on: February 15, 2009, 10:54:20 pm »
Please please please no shipment! That is one extremely horrible map :(
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Re: COD4 server map rotation
« Reply #18 on: February 15, 2009, 11:11:53 pm »
i also like shipment we hav no ffa in the morning n there r no ppl enough 2 play other tipes soo need 3 small maps
we can put
1.TDM in Killhouse
2.FFA in shipment
3.TDM in shipment or killhouse like that
morning sucks without enough ppl 2 play SND :yes:
u guys told this is public not a tourny server soo we can hav more TDMs than SNDs :P
we play S&D all the time soo need eomething else  8)
HQ also great n Sabo is 1 of my fav
this rotation is good adding our old maps it would be great(shipment n killhouse) (Y)

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    pabasara

Re: COD4 server map rotation
« Reply #19 on: February 16, 2009, 08:48:27 am »
omg malinda  ???
shipment n killhouse is the most gay maps in cod4   (N)
pls no shipment FFA     :no:
 :idea: n put more SnD pls  ;D
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    Offline mumble

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Re: COD4 server map rotation
« Reply #20 on: February 16, 2009, 09:08:40 am »
Imo, shipment FFA is better than killhouse TDM. So since we already have killhouse TDM, you should add shipment FFA...

*Runs, hides and puts on flame proof jacket and troll repellent*
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Re: COD4 server map rotation
« Reply #21 on: February 16, 2009, 09:13:22 am »
Imo, shipment FFA is better than killhouse TDM. So since we already have killhouse TDM, you should add shipment FFA...

*Runs, hides and puts on flame proof jacket and troll repellent*

ya :yes:

omg malinda  ???
shipment n killhouse is the most gay maps in cod4   (N)

those guys playing good in gay maps(no names :P)
play well in other maps too :P
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    Offline samroxs

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Re: COD4 server map rotation
« Reply #22 on: February 16, 2009, 09:48:07 am »
hmm nthing to say plz no FFA datz it put snd more man
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Re: COD4 server map rotation
« Reply #23 on: February 16, 2009, 01:24:42 pm »
hmm,

New map cycle seems better. Have to mention some of these though,

SnD in bloc is gay :D
DOM in vacant , countdown are awesome (in addition to TDM)try to add them n get the feedback from players. im sure everyone will like :)
& maps like overgrown are too biggy for TDM imo. I'd say DOM wud be a better option than TDM. for the moment have both n you'll get feedback from players :))

Nice work

cheers,
AlienX
 :stupid:

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Re: COD4 server map rotation
« Reply #24 on: February 16, 2009, 01:28:31 pm »
oh  & soz for double post :)

On sundays afaik its in hardcore. I think marty in any mode (tdm , snd, hq, sabo) should not be allowed in hardcore. 
Eventhough marty is allowed in normal mode except for SnD, for HC it shud be a big NO NO. What do u guys think ???

Cheers,
AlienX
 :stupid:

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Re: COD4 server map rotation
« Reply #25 on: February 16, 2009, 02:40:59 pm »
Talk about the rules here: http://www.gamer.lk/index.php?topic=2888.msg60332#new

And about more SND's, as malinda said, in the morning there aren't enough players, that's why we have made 1 SND map after each TDM and DOM/SAB map. And malinda, how long does it take to see the server full even in mornings! Shipment and killhouse are a turn off for a filled server xD
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Re: COD4 server map rotation
« Reply #26 on: February 17, 2009, 11:38:08 pm »
lol frag 1
pm or 1.30 pm server fulled with 16-18 players :P
there r problem with the map rotation i found those 2day
som1 playing in the server will put those b4 i post those in the morning(kinda sleepy :P)
if not ill post those early in the morning:P(big maps and damn types 4 those maps)
like S&D in Wetwork
rofl
4 now put the old map rotation :)

EDIT

2 many big maps in the morning when there was 4 or 6 ppl maps were Creek TDM,city street TDM,ambush TDM.......
lots of big maps there was soo many big maps with sabotage
put those in evening put some maps like these in the morning
TDM-Bog,Showdown,Killhouse,Crash
S&D-crash,backlot,crossfire,strike,overgrown
dnt put the overgrown in the early morning as a TDM map
its soo big
cuz of this there only 4 or 6ppl playing in the morning
after a map is over 4 ppl leaving n new 4 coming still 6ppl playing in the server boring :yawn: :sleep:

« Last Edit: February 18, 2009, 08:56:04 am by 1malinda1 »
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    Offline BusteR

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Re: COD4 server map rotation
« Reply #27 on: March 02, 2009, 02:24:32 pm »
Guys also may i suggest that downpour is kinda gay map XD..i think we are better off with it XD still i also think having HC only on sunday isnt enough..If its possible for your'll it would be better to arrange HC partially on a weekday also so we can play...Lol and in a time where players come also XD..thanks :)
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    Offline Xyb3r

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Re: COD4 server map rotation
« Reply #28 on: March 02, 2009, 07:17:27 pm »
Yea! Downpour sux! & please consider ffa in the map rotation.........but definitely not in shipment or killhouse :P
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Re: COD4 server map rotation
« Reply #29 on: March 02, 2009, 08:13:22 pm »
Yea I think we'll have to take off Downpour. Will consider FFA xD. Maybe on mp_creek?