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Counter-Strike: Global Offensive update for 6/10/15
« on: June 11, 2015, 06:15:33 am »

OVERWATCH OUT OF BETA

Added an XP reward for accurate Overwatch verdicts. The reward is proportional to the investigator’s Overwatch Score, is delivered after a sufficient number of accurate cases have been resolved, and can be collected by completing matches on official servers.
Added a message to users when they have reported a user that was banned by VAC or Overwatch.
Added a message to users when they have lost XP, competitive wins, Profile Rank, and Skill Group due to partying with a cheater.
Updated the Overwatch F.A.Q.: http://blog.counter-strike.net/index.php/overwatch/

SOUND

Weapon fire sounds no longer prevented from playing due to the Potentially Audible Set.
Fixed bug where dormant players could emit bullet impact sounds.
New ladder footstep sounds.
Inspecting a weapon from loadout screen now plays cage opening sound.
Adjusted weapon fire sound falloff to be more noticeable at near range distances.

UI

Added Leadership, Teaching, and Friendliness commendations to the scoreboard. The team member with the best score in each category will display the relevant icon.
CS:GO Profile Ranks now display like Skill Groups in the scoreboard: always for friends and party members, and at the end of the match for everyone else.

MISC

Doubled GOTV broadcasting and recording snapshot rate ( to 32 ) on official servers.
Fixed a bug that allowed players to commend themselves and removed all such commendations.
Update rates enforced for players can now be configured higher than GOTV master tv_snapshotrate.
Tickrates for players on official servers are now enforced to match server tickrate.
Players must now be at least Rank 3 to play Competitive Matchmaking.
Re: Counter-Strike: Global Offensive update for 6/10/15
« Reply #1 on: June 11, 2015, 10:28:35 am »
How many cs go player do we have here?
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Re: Counter-Strike: Global Offensive update for 6/10/15
« Reply #2 on: June 11, 2015, 09:08:59 pm »
How many cs go player do we have here?
is it really that fun ?