< Back to Homepage
Forum Home
Links
Help
Search
Unread Posts
Tournaments
Sri Lanka Cyber Games
GLK Clans Counter-Strike League
GLK Clans DOTA League
GLK Clans Warfare League
GLK Competitive FIFA League
GLK Competitive Racing League
Kings of LAN
Merchandise
Gamer ID
Classifieds
Login
Register
Login
Register
Guest
Login
Register
Login
1 Hour
1 Day
1 Week
1 Month
Forever
Login
Register
Gamer LK Forum
Counter Strike Global Offensive
Game Client Updates
(Moderator:
warzchiEf_
)
MAJOR Counter-Strike: Global Offensive update for 5/26/15
« previous
next »
Print
Pages: [
1
]
warzchiEf_
Death Company
2698
81
GameLadders.LK
MAJOR Counter-Strike: Global Offensive update for 5/26/15
«
on:
May 27, 2015, 01:51:29 pm »
[OPERATION BLOODHOUND]
http://www.counter-strike.net/operationbloodhound/
– Launched Operation Bloodhound, available until September 30th, 2015.
– Six community maps available for free to ALL CS:GO PLAYERS on official servers via the Operation Bloodhound map group: Agency, Resort, Zoo, Log, Rails, and Season
– The Operation Bloodhound Access Pass is now available for purchase. It provides:
— The upgradable Operation Bloodhound Challenge Coin, which can be displayed on your profile and in the scoreboard.
— The Operation Bloodhound Journal, complete with Friends Leaderboards to track your Active Duty and Operation Competitive performance.
— Two all-new campaigns, with 62 missions rewarding additional XP throughout the Operation.
— Earned weapon drops will come from the Operation Bloodhound exclusive weapon collections: Cobblestone, Cache, Overpass, and all-new collections Gods and Monsters, The Rising Sun, and Chop Shop.
— Exclusive access to the Falchion Case, containing 16 community-designed weapon finishes and the all-new Falchion Knife.
— Added two new Mission types, Assassination and Guardian Co-op which are playable via campaign missions in the Operation.
[PROFILE RANKS]
– Introducing Profile Ranks, viewable in-game on your CS:GO profile.
– Play on official servers to earn XP and rank up your CS:GO Profile Rank.
— In Competitive Mode, your earned XP is determined by your rounds won.
— In all other modes, your earned XP is determined by your score.
— You can earn additional XP by completing Operation Bloodhound Missions.
– In addition to increasing your CS:GO Profile Rank, your first Rank earned each week will reward you with an earned weapon drop. If you own an Operation Bloodhound Access Pass, your weapon will come from one of the exclusive Operation Bloodhound weapon collections.
[CASUAL]
– Reduced Round timer from 3:00 to 2:15.
– Increased warmup time from 30 to 90 seconds.
– Disabled vote to restart match.
– Vote to change level is disabled after a team has reached match point.
[UI]
– Fixed sometimes (but rarely) seeing health of players on the other team in the mini scoreboard.
– Fixed the freeze panel sometimes getting stuck on and staying on even after the player is alive.
[MISC]
– Added trace-based visibility checks to prevent networking invisible enemy players.
– Updated CSGO engine to the latest Steam API SDK.
– Improved support for integrated web browser MOTD popups.
– Fixed several server-crashing exploits.
– Fixed voice chat echo in lobby.
– Re-enabled a bunch of player model variants including the much missed Balkan “Ido” model, otherwise known as tm_balkan_variantC.
– Added a convar (sv_disable_immunity_alpha) that when set, allows mods to handle their own alpha on players.
– Limited support for FBX in studiomdl.
– Added sv_vote_to_changelevel_before_match_point (default 0, vote is never disallowed). When set to 1, the vote to change level is disabled after a team has reached match point.
[MAPS]
-Cache
–Fixed multiple bomb-stuck spots
–Fixed an issue where saving CTs could be seen on radar from outside spawn
–Fixed an annoying issue where grenades would collide with ground geometry map-wide
–Deleted a problematic glass pane in mid (thanks RoF Anders)
–Ensured tarps on crates are actually spammable
-Season
–Reduced width of Upper B T-side and long A to their CS:Source dimensions
–Fixed every “white on white” corner to improve visibility (Thanks Shahzam)
–Added a railing on catwalk to ensure that T’s don’t rush A site without potential punishment from pit
–Fixed an angle at B lower to ensure that defensive grenades can be bounced off a wall easily and properly, as was the case in CS:Source
–Made squeeky door louder
–Bug fix: fixed metal sounds being made on all surfaces throughout the map.
-Mirage
–Fixed some spots where C4 could get stuck
–Fixed some spots where players could get stuck on walls
Logged
Captain_Mani
73
0
Omnomnomnom
Re: MAJOR Counter-Strike: Global Offensive update for 5/26/15
«
Reply #1 on:
May 27, 2015, 10:20:01 pm »
And they didn't fix the spot where C4 would get stuck in Inferno?
Logged
>>>>^^ BeAT IT! ^^<<<<
Br4v0
23
0
Re: MAJOR Counter-Strike: Global Offensive update for 5/26/15
«
Reply #2 on:
June 24, 2015, 06:07:10 pm »
Logged
EMAX
1068
34
about:blank
Re: MAJOR Counter-Strike: Global Offensive update for 5/26/15
«
Reply #3 on:
June 25, 2015, 07:49:07 pm »
The new private rank system is good,btw does it goes down with the end of this operation?
Logged
AMD Ryzen 9 5950X | Deepcool AG620 | Gigabyte X570S UD | Corsair Vengeance LPX 32GB DDR4 @ 3000MHz CL15 | Samsung 990 Pro 1TB NVMe | Samsung 980 Pro 1TB NVMe | Samsung 860 EVO 1TB SATA SSD | Seagate 2TB SATA 6Gbps | Gigabyte GeForce GTX 1060 6GB GDDR5 | Raidmax Vortex V5 | Silverstone ET700-MG | Asus TUF VG27AQL1A 27" 2K 170Hz IPS | Dell S2421H 24" IPS LED | Cougar Airbladder | Cougar Vantar MX | Lenovo Legion 5 15ITH6H
blem roxx
1211
6
Re: MAJOR Counter-Strike: Global Offensive update for 5/26/15
«
Reply #4 on:
June 25, 2015, 07:58:35 pm »
lol
looks like Cs:Go is fun
Logged
iRAT
113
4
Re: MAJOR Counter-Strike: Global Offensive update for 5/26/15
«
Reply #5 on:
July 12, 2015, 09:21:56 pm »
dayum nigga
Logged
Print
Pages: [
1
]
« previous
next »