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CSGO UPDATE - OPERATION VANGUARD
« on: November 12, 2014, 10:48:43 am »


CSGO 1.34.5.6 is now live.
 
Release Notes for 11/11/2014
 
[OPERATION VANGUARD]
- Six community maps added to the Operation Vanguard map group, available for free to ALL CS:GO players.
-- de_marquis, de_facade, de_season, de_bazaar, cs_workout, and cs_backalley
- The Operation Vanguard Pass is now available. With an operation pass, you'll receive:
-- A personal Operation Vanguard Journal
-- Exclusive access to the new Operation Vanguard weapon case as a separate timed drop.
-- TWO all-new Campaigns: Weapon Specialist and Vanguard. Choose your own path through a series of missions that span the globe, and receive extra weapons or Operation Vanguard weapon cases as a reward.
-- Access to two optional campaigns: Maghreb and Eurasia.
-- An Operation Vanguard Challenge Coin, which can be upgraded by completing branches of a campaign.
-- Active Duty and Vanguard Scorecards, and Friends Leaderboards to track and compare your Competitive Matchmaking performance throughout the Operation.
- Operation runs until February 10th, 2015.
 
[ARMS RACE]
- Friendly Fire has been turned off.
- de_stmarc, de_lake and de_safehouse are now available in Arms Race mode.
- Fixed game reporting the wrong name of the player who got to knife level in Arms Race.
- Major update to Arms Race mode:
-- Leaders (players with the highest weapon index) from each team now glow for a short time after attacking.
-- The weapon progression list now picks a weapon randomly from 5 fixed weapon categories.
-- The number of levels to reach Golden Knife have been reduced to 16.
-- Two kills are needed to upgrade with each weapon (unless you get a knife kill or kill the enemy leader).
-- Added some new sounds to AR mode.
-- To see more of the Arms Race rules changes, see this guide: http://steamcommunity.com/sharedfiles/filedetails/?id=336510139
 
[DEMOLITION]
- Friendly Fire has been turned off.
- de_shortdust added to Demolition mode
 
[DEATHMATCH]
- Changed Deathmatch bonus weapon to support all guns.
 
[GAMEPLAY]
- When FF is off, bullets no longer penetrate teammates
 
[UI]
- Fixed grenades icons in weapon panel obeying the user's HUD color setting
- Fixed Mini-Scoreboard panel not properly hiding a few avatars slots on a full server in casual when you had the Mini-Scoreboard Style set to "Just Show Player Count"
- Fixed the freeze panel overlapping with the info panel.
 
[MISC]
- Halloween has come to a grisly end. (sv_holiday_mode set back to 0)
- Fixed rebuy not rebuying nades, defuse kit, or taser correctly.
- Volume of ambient and 1st person sounds have been slightly reduced in "headphones" setting.
- Death Camera music no longer plays while spectating.
- Half-time / Game-end music no longer plays in overwatch mode.
- Fixed bug where 10 second countdown music(s) would play after round end when round end music volume was set to 0.
- Addressed hitches that were caused by synchronous file i/o.
« Last Edit: November 12, 2014, 11:00:09 am by warzchiEf_ »
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Re: CSGO UPDATE - OPERATION VANGUARD
« Reply #1 on: November 12, 2014, 01:28:04 pm »
coool! (Y)
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Re: CSGO UPDATE - OPERATION VANGUARD
« Reply #2 on: November 13, 2014, 08:27:05 am »
CSGO has been updated to 1.34.5.7

Release Notes for 11/12/2014
 
[OPERATION VANGUARD]
- Fixed Overpass MAG-7 mission in Eurasia Campaign.
- Fixed errant reward on Weapons Specialist Shortdust mission for all future mission completions.
- Fixed incorrect reporting of available missions in Operation Journal ToC.
- Fixed incorrect strings in missions UI.
- Fixed "needs more players" warning showing up incorrectly in missions UI.
 
[MISC]
- Fixed an inventory-related client crash.
 
[MAPS]
- Minor bug fixes for de_facade.
- Minor bug fixes for cs_backalley.