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CSGO Updates
« on: September 11, 2014, 03:02:29 pm »
CSGO 1.34.4.7 is now live.
 

Release Notes for 9/10/2014
 
[ SYSTEMS ]
- Updated a large number of systems necessary for the Linux client.
 
[ MISC ]
- "kill" command is no longer possible in competitive matchmaking matches ( except during warmup ).
- Fix for CTs not speaking their radio lines when throwing an Incendiary grenade.
- Voice status text now shows the player location for teammates.
- Radio command location text is now colored in chat.
- Planted bomb status now displays for spectators.
- Improved some inventory, inspect and economy audio feedback.
 
[ OPERATION BREAKOUT ]
- Operation Breakout is on sale.
 
[ PERFORMANCE ]
- Improved performance when scoreboard is visible.
- Improved performance when spectator panel is visible.
- Improved performance in some cases where avatars and "Display" items are displayed.
 
[ MAPS ]
- Mist
-- Various bug fixes.
- Insertion
-- Fixed buyzone bug in competitive mode.
-- Updated overview map.
« Last Edit: October 01, 2014, 04:19:36 pm by warzchiEf_ »
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Re: CSGO Updates
« Reply #1 on: September 15, 2014, 03:53:10 pm »
Do you need to buy cs go to play online???
Intel i5 4590 | Gigabyte RX 470 g1 Xtreme 4gb WINDFORCE | Asus Z97M-Plus motherboard | Kingston Hyperx 4GB Black|Kingston 8gb Ram | Cooler Master Storm Scout 2|TOSHIBA 1TB HDD|21.5" Fhd samsung monitor |600w Cooler Master PSU | RazerŪ Goliathus Speed Edition Mouse Pad| Logitech G302 gaming mouse | Armaggedon Atom 7 Headset | Fantech K611 Tournament Edition Keyboard |
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Re: CSGO Updates
« Reply #2 on: September 15, 2014, 06:29:54 pm »
Do you need to buy cs go to play online???
Yes
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Re: CSGO Updates
« Reply #3 on: September 15, 2014, 07:08:23 pm »
Intel i5 4590 | Gigabyte RX 470 g1 Xtreme 4gb WINDFORCE | Asus Z97M-Plus motherboard | Kingston Hyperx 4GB Black|Kingston 8gb Ram | Cooler Master Storm Scout 2|TOSHIBA 1TB HDD|21.5" Fhd samsung monitor |600w Cooler Master PSU | RazerŪ Goliathus Speed Edition Mouse Pad| Logitech G302 gaming mouse | Armaggedon Atom 7 Headset | Fantech K611 Tournament Edition Keyboard |
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    Offline EMAX

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Re: CSGO Updates
« Reply #4 on: September 15, 2014, 07:50:52 pm »
hey cheif can i add that smiley sticker on ur workshop to my guns if its possible tell me how? :) note - im a heavy noob in CS:GO :D

Intel Core i7 8700 | Cooler Master Hyper 212X  | Asus PRIME Z370 - A | Corsair Vengeance LPX 16GB DDR4 | Kingston A1000 240GB NVMe | Western Digital Green 120GB M.2 | Seagate 2TB SATA 6Gbps | Zotac GeForce GTX 660 2GB GDDR5 :( | Raidmax Vortex V5 | FSP HEXA+ 550 | Logitech G102 Prodigy | Asus Cerberus KB
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Re: CSGO Updates 9/17/2014
« Reply #5 on: September 18, 2014, 08:16:01 am »
CSGO 1.34.4.8 is live.
 
 
Release Notes for 9/17/2014
 
[GAMEPLAY]
- Tec9: Improved accuracy and reduced recoil.
 
[MISC]
- Added new spawn entities that can be placed in maps and are used and prioritized when playing arms race (info_armsrace_counterterrorist & info_armsrace_terrorist).
- Fixed only one non-primary weapon showing on spectator player panels.
- Improved performance as a spectator when the scoreboard was visible.
 
[OSX]
- Improved dynamic shadow support.
- Better detection of hardware capabilities to improve performance.
- Added multi-threaded rendering support.
 
[MAPS]
- Inferno
-- Added a boiler to boiler
-- Fixed a missing texture near Bombsite B
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Re: CSGO Updates 9/10/2014
« Reply #6 on: September 18, 2014, 08:19:12 am »
hey cheif can i add that smiley sticker on ur workshop to my guns if its possible tell me how? :) note - im a heavy noob in CS:GO :D
voting will do :3
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    Offline SlapSpear

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Re: CSGO Updates 9/10/2014
« Reply #7 on: September 20, 2014, 12:12:20 pm »
GG
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Re: CSGO Updates 9/30/2014
« Reply #8 on: October 01, 2014, 09:50:51 am »
CSGO 1.34.4.9 is now live.
 
Release Notes for 9/30/2014
 
[GAMEPLAY]
- Tec-9: Further improved accuracy and additionally reduced recoil.
 
[MAPS]
-Overpass
--Fixed a bug where it was possible to defuse a bomb in A site from B balcony
--Added collision to top of pillars in Park
--Added a boiler to room next to A pit (now known as Boiler)
 
[MATCHMAKING]
- Matchmaking sessions system has been significantly improved.
-- Matchmaking backend load can now be amortized better across different game modes.
-- Connectivity to game servers can be fully recovered after CS:GO backend updates.
-- Games in progress remain joinable after game servers or some players lost and regained their connection to Steam servers.
-- Searching for all official game modes will show the same user interface that displays the number of players searching.
-- When a game update is released, clients who are searching for a match will be notified to update their client.
- Official competitive matches will abort if any player has abandoned prior to the end of warmup.
 
[LINUX CLIENT]
- Made it possible to connect to community servers
- Made it possible to download custom content from servers
- Fixed a variety of bugs when using non-English locales
- Added icon in the store page
- Improved client stability
 
[MAC CLIENT]
- Fixed a bug causing a line in the shadows to follow the player around
- Improved client stability
 
[MISC]
- Fixed a case where the wrong Operation name was displayed.
- Improved client stability
 
[UI]
- Reworked main menu item bar
-- Now supports ability to offer individual items, including a set of new community stickers
-- Added "Explore a Case" market link, which filters for the case and all contents
-- Added a link that filters for keys.
-- Added ability to preview community stickers that are offered
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Re: CSGO Updates 9/30/2014
« Reply #9 on: October 01, 2014, 04:19:22 pm »
[UI]
- Reworked main menu item bar
-- Now supports ability to offer individual items, including a set of new community stickers
-- Added "Explore a Case" market link, which filters for the case and all contents
-- Added a link that filters for keys.
-- Added ability to preview community stickers that are offered

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    Offline SlapSpear

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Re: CSGO Updates
« Reply #10 on: October 01, 2014, 06:01:18 pm »
Gl n hf
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Re: CSGO Updates 10/2/2014
« Reply #11 on: October 03, 2014, 03:19:17 pm »
CSGO 1.34.5.0 is now live.
 
Release Notes for 10/2/2014
 
[ OPERATION BREAKOUT ]
- Operation Breakout ended and all missions are now expired.
 
 
[ MATCHMAKING ]
- Players on the same LAN as a community game server can now connect to it directly using LAN-internal IP addresses.
- Fixed client connectivity issues to community GOTV relay chains.
- Community servers will now reload the map and game rules when the first player joins after server hibernation.
- Fixed incorrect networking of some values including StatTrak counters from Linux dedicated servers.   
- Friends who are trying to join a game invite to an official non-competitive game that is full will receive the corresponding message in main menu.
- Fixed CS:GO match sharing links to work even if the game is already running when they are clicked.
- Friends playing on competitive community servers will now correctly show community status on the in-game friends list.
- Fixed rich presence and join status for friends who are watching Overwatch evidence or demo replays.
- Restored functionality of several menu items in the pause menu.
 
 
[ UI ]
- The "COUNTRY" section in the Buy Menu now shows flag images.
- Renamed MOVEMENT to MOBILITY in the Buy Menu.
- Added the raw movement value to the MOBILITY section in the Buy Menu.
 
 
[ GAMEPLAY ]
- Tagging (movement slowdown when hit) has changed.
-- Tagging is now slightly cumulative.  Damaging someone in quick succession will apply slightly more tagging and slow them down more (to a point).
-- Your currently held weapon now determines how much you are tagged when getting hit.  How much you are tagged depends on the weapon's "Mobility" value.  The higher the Mobility value, the less you will get tagged when hit.
-- Unified tagging values when shooting people in different parts of the body.
-- Players now get tagged slightly (based on the weapon they're holding) when they take HE blast damage.
-- All weapons have updated tagging values.
- All SMGs now have ~20% more armor penetration.
- Some movement affecting server values have changed (sv_stopspeed increased to 80, sv_accelerate decreased to 5.5, sv_friction increased to 5.2).
- Fixed players getting stopped by teammate's "in flight" grenades.
- Players who are hit by grenades "in flight" that were thrown by the other team now take a small amount of impact damage.
- Slightly increased size and contrast of most impact decals to increase impact readability.
- Impact and blood particle effects have changed slightly to improve impact readability.
 
 
[ SDK ]
- Custom maps can now spawn HE grenade projectiles using class hegrenade_projectile.
- Hammer bug fixes and improvements
-- Fixed a bug where the Model Browser would become unresponsive
-- Removed shortcut key for Radius Culling
-- Extended functionality of Instancing - Collapse. Now allows to collapse recursively or not.
-- Hammer now saves status of Instancing - View Instances
-- Face Edit Sheet:
--- Added buttons to randomize X and Y texture shift
--- Texture scale now supports 3 decimals
--- Texture shift now rolls over from 1024 to -1024
--- Buttons to increase/decrease Texture Scale now increments with .005
- demoinfogo has been updated. It now parses and dumps out string tables, data/send tables, and PacketEntities.
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Re: CSGO Updates 10/10/2014
« Reply #12 on: October 11, 2014, 08:05:33 am »
CSGO 1.34.5.1 is now live.
 
Release Notes for 10/10/2014
 
[CSGO]
- Introducing Music Kits, featuring new music exclusively made for CS:GO by various artists and composers.
- When equipped, Music Kits replace all of the music in the game and include an anthem that plays whenever you are MVP.
- Music Kits can be shared through the scoreboard. Use the context menu to check out another players music.
- Music Kits are currently available as a special offer for CS:GO players.
- Added music volume controls for the following:.
-- Main Menu
-- Round Start
-- Round End
-- Map objective
-- Ten Second Warning
-- Death Camera
 
[GAMEPLAY]
- HE grenade damage tagging is now scaled based on the damage applied.
 
[MAPS]
- Fixed being able to pick up the bomb through some opaque solid walls - you now need LOS unless you get close enough to touch it directly.
- Fixed some bullet penetration bugs.
- Fixed a radar naming bug on Dust2.
 
[MISC]
- Fixed an issue where friends parties were not preserved when returning to lobby from an official competitive match.
- Added more specific net_graph connection descriptions for official and community servers.
- Fixed configuration of GOTV replays recording in South Africa.
- Private matches in non-competitive game modes will host the game on lobby leader's listen server.
- Pause menu allows to invite more friends to a private match hosted on a listen server.
- Fixed connectivity to sv_lan 1 game servers.
- The +graph command now respects the server's sv_max_allowed_net_graph convar.
- Fixed a visual glitch caused by inspecting a shotgun while reloading.
- The inspect in-game feature for marketplace assets no longer requires the previous owner id.
 
[SDK]
- demoinfogo
-- Added the ability to dump only specific things from the demo using command line arguments. Run the tool with no arguments to see the list of options with descriptions.
-- Game Events that have userid's will show the player name as well as optionally show position and facing. The position and facing are the last read values, and do not include interpolation/prediction.
-- Fixed a couple bugs in parsing that would cause missed player info when parsing some demos.


« Last Edit: October 11, 2014, 10:18:10 am by warzchiEf_ »
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Re: CSGO Updates
« Reply #13 on: October 16, 2014, 03:54:09 am »
We hope to have an update soon.
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Re: CSGO Updates 10/15/2014
« Reply #14 on: October 16, 2014, 08:33:36 am »
CSGO 1.34.5.2 is now live.
 
 
Release Notes for 10/15/2014
 
[MISC]
- Moved achievement icons to images on disk. The win panel now uses those images.
- Fixed OSX audio options
- Win/Lose round music cues now play music from the equipped music pack.
 
[LINUX]
- Fixed bug where many items would be rendered with incorrect lighting causing them to appear very dark or black.
 
[SDK]
- demoinfogo
-- Fixed a bug with entity lookup from player userid that was causing incorrect position/facing/team info for players in game events