web analytics
*

    Offline Rav

  • KTHX!
  • *****
  • 6369
  • 125
  • Gamer.LK
    • View Profile
Re: GCCL Rules
« Reply #15 on: July 08, 2008, 01:47:38 am »
Updated rules with the following, which was posted on the 'GCCL draw' post before:

NUMBER OF MAPS
Round One - 1 map: de_dust2
Round Two - 1 map: de_nuke
Round Three - 1 map: de_inferno
Semi Finals - 3 maps: de_cpl_mill, de_nuke, de_train
Finals - 3 maps: Wildcard map, de_inferno, de_dust2

A Wildcard map is one that is not announced prior to the match taking place. Wildcards maps are chosen by GCCL admins.

NOTE: THIS IS SEASON 1 INFORMATION. READ FIRST POST FOR UPDATED RULES.
« Last Edit: February 06, 2009, 09:46:57 pm by Rav »
*
Re: GCCL Rules
« Reply #16 on: July 08, 2008, 08:41:15 pm »
Guys in short and sweet way, when the knife round is announced buy nothing and just knife the other team. Who ever the remaining team decides which side they play first. It's that simple.
*

    Offline Rav

  • KTHX!
  • *****
  • 6369
  • 125
  • Gamer.LK
    • View Profile
Re: GCCL Rules
« Reply #17 on: July 08, 2008, 09:04:06 pm »
Updated rules with the following.

CHOOSING SIDES
Sides will be chosen via a team vs team knife round. During this round, NOTHING can be bought - this includes armour and grenades. Both teams will rush to a spot chosen by the GCCL admin and start the knife fight. The team that has atleast one member standing wins the knife round and can choose the side.

Sides will be switched after 15 rounds.
*
Re: GCCL Rules
« Reply #18 on: July 08, 2008, 09:27:12 pm »
How about reducing the starting money in knife round so that player can't buy anything?
Re: GCCL Rules
« Reply #19 on: July 08, 2008, 09:50:53 pm »
Err i think the minimum money has a cap on 800, not sure if you can bypass this.

What was that penalty story anyway?
*

    Offline Rav

  • KTHX!
  • *****
  • 6369
  • 125
  • Gamer.LK
    • View Profile
Re: GCCL Rules
« Reply #20 on: July 09, 2008, 03:09:27 am »
How about reducing the starting money in knife round so that player can't buy anything?

Thanks for the suggestion :) Will create a kniferound.cfg.
*
Re: GCCL Rules
« Reply #21 on: February 06, 2009, 12:30:06 pm »
but even WCG matches dont have kniferound.cfg file!

It would be great if a sri lankan could create such a file (ie. rav) :D
No More Counter Strike :(
*

    Offline Rav

  • KTHX!
  • *****
  • 6369
  • 125
  • Gamer.LK
    • View Profile
Re: GCCL Rules
« Reply #22 on: February 06, 2009, 10:05:46 pm »
Rules updated.

COMMUNICATING SERVER DETAILS
GCCL Match server information and passwords will be sent via the Gamer.LK PM (Private Message) system, and over the phone, where a contact number has been provided.

We kindly request clan Leaders to check their PMs about 15 minutes  before the scheduled start time. Server IP and password will be sent to the clan leaders (or the person who registered the clan for GCCL). Passwords will not be communicated via any other means for any reason, and therefore its the clan leaders (or the person who registered clan) responsibility to give the Server IP n password to their teammates.
*
Re: GCCL Rules
« Reply #23 on: February 10, 2009, 10:45:03 pm »
May be this is a noob question.But I wanna know what "veto choice" means.
*

    Offline Rav

  • KTHX!
  • *****
  • 6369
  • 125
  • Gamer.LK
    • View Profile
Re: GCCL Rules
« Reply #24 on: February 10, 2009, 10:48:15 pm »
May be this is a noob question.But I wanna know what "veto choice" means.

Not a noob question. We will be explaining what it is shortly.
*
Re: GCCL Rules
« Reply #25 on: February 10, 2009, 11:00:38 pm »
ela ela RAV!!

keep it gng!!
*

    Offline AlwiS

  • Adrenaline Junkie
  • ****
  • 858
  • 0
  • Banned.
    • View Profile
    • Gamer.Lk
Re: GCCL Rules
« Reply #26 on: February 11, 2009, 05:59:30 am »
veto means i think ,
the map both teams agree to play or the map admin chose to play.





*

    Offline Rav

  • KTHX!
  • *****
  • 6369
  • 125
  • Gamer.LK
    • View Profile
Re: GCCL Rules
« Reply #27 on: February 11, 2009, 10:38:53 pm »
VETO CHOICE
The map selection for the group stage of GCCL will work on a veto choice basis. There will be a pool of five maps (de_dust2, de_nuke, de_tuscan, de_train and de_inferno) that teams will be able to "veto" (ban) one by one. Each team will be allowed to veto two maps. The team that loses the knife round (team 1) will get to veto the first map. Team 2 will then veto another map, followed by Team 1 veto'ing their second map and then finally Team 2 veto'ing their final map. After both teams have veto'd two maps each, the remaining map is the one that will be played for that match.
*
Re: GCCL Rules
« Reply #28 on: February 11, 2009, 11:02:35 pm »
Thanks a lot.That really well clarified my question.
*
Re: GCCL Rules
« Reply #29 on: February 19, 2009, 03:31:42 pm »
A Wildcard map is one that is not announced prior to the match taking place. Wildcards maps are chosen by GCCL admins.

wat pool day or ice world