Last 5 Shouts:


Today at 12:20:42 pm
I'd rather give my game more VRAM for better GFX


Today at 11:43:30 am
I understand the ways of RAM usage, you do too. Please don't confuse it with VRAM; there's no use for most programs to store graphical models/textures in the background anyway. :P


Today at 11:42:29 am
VRAM is not for programs, that's RAM. In new games, next to graphical settings there is a VRAM indicator, and the newer games require above 6GB for certain kinds of settings to remain turned on.


Today at 11:21:57 am
People need to understand how memory works. If you have more, any program will use more than it needs to. So if you have 8GB and you see a program using 6GB, that's not an indication of the program needing 6GB to run.


Today at 11:18:33 am
A RX 480 4GB doesn't seem to have issues with a 2k screen, so no ::)

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Author Topic: Splinter Cell Blacklist  (Read 2289 times)

Offline csm1o1

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Re: Splinter Cell Blacklist
« Reply #15 on: February 24, 2017, 01:02:45 pm »
done the game

graphics = 10 (for UT3 engine )
audio = 10
story = 7

the best things in this game compared to the previous games for me was

[1] the tri rotor
[2] your close combat attacks done from a hidden position will lands the enemy to a hidden angle most of the time.
[3] the stun gun and the cross bow.
i7 4770, EVGA GTX 970, 2Gb*4 DDR3 ram, Creative X-fi fatality champion pro sound card, MSI H87-G43, WD 1TB HD, OCZ agility3 90Gb SSD, OCZ Arc 100 240gb SSD, cooler master elite 430 enclosure, Logitech Z5500 sound system, Samsung TOC 24" LCD,Corsair STRAFE RGB MX RED key board, Logitec G502 protius core mouse.