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Gamer.LK Ranked | Clash Royale Competitive Rules
« on: February 16, 2018, 01:07:53 pm »

The following are the game-specific rules for Gamer.LK Clash Royale Ranked tournaments. These rules must be followed in conjunction with the General Competitive Rules of Gamer.LK Ranked Tournaments.

GENERAL COMPETITIVE RULES AT GAMER.LK RANKED TOURNAMENTS
The General Competitive Rules can be found here. The general rules listed there apply to all gaming titles and all teams/players who register for any Gamer.LK Ranked Competitive tournament are expected to follow them.



1. - TOURNAMENT BRACKET

The tournament bracket used will be handled by the game itself.


2. - PLAYER COMMITMENT

2.1. - By submitting a registration for a Gamer.LK Ranked Clash Royale tournament, all players acknowledge without limitation to comply with the rules set herein and especially with the decisions made by the Gamer.LK Staff.

2.2. - All competitors are expected to know and understand all the rules described here. Not knowing that a rule existed or that it was in place will not be considered as an acceptable reason for breaking said rule.

2.3. - A player’s name, icon, profile picture or logo may not contain any of the following: profanities, obscene language, gang affiliation, drugs, sexual material, offensive material, slander of Gamer.LK or it’s administration, partners or sponsors.


3. - ACCOUNT ELIGIBILITY

3.1. - Player accounts must be level 8 or higher to participate.

3.2. - Sharing accounts during the tournament is strictly forbidden. The player who registers for the tournament must remain the sole controller of their account throughout all tournament gameplay.

3.3. - Players are only allowed to enter using a single account, and must use only that account throughout the duration of tournament gameplay.


4. - TERMINOLOGY

4.1. - A Game is a single round of Clash Royale. Each game is played as a Friendly Battle.

4.2. - A match is played as a "Best of 3", unless stated otherwise.

4.3. - A bracket is the series of matches that are played in order to determine a tournament winner.


5. - GAMEPLAY

5.1. - Card Restrictions
5.1.1. - There are no card restrictions for Bracket Play and Elimination phases of the tournament.
5.1.2. - Players may choose any combination of cards and decks throughout their scheduled games and matches and alter their deck any time prior to each scheduled game.
5.1.3. - Finals phases of the tournament, cards are restricted by Double Blind Ban Rules (Double Blind Ban Rules). Otherwise, there are no additional card restrictions.

5.2. - Card Levels
5.2.1. - Cards and King Level are set at certain caps. Players whose King level or
card levels are higher than the caps will have their levels reduced to the
cap. (If the King level or card levels are lower than the cap, they will be
unaffected, which does not use Friendly Rules, described below.)
5.2.2. - King Level is capped at level 9.
5.2.3. - Common Cards are capped at level 9.
5.2.4. - Rare Cards are capped at level 7.
5.2.5. - Epic Cards are capped at level 4.
5.2.6. - Legendary Cards are capped at level 1.
5.2.7. - In addition, the length of overtime will be 3 minutes instead of 1 minute.

5.3. - Friendly Rules
In Bracket Play, Elimination, Semi and Finals, players will battle using Friendly Battles. In Friendly Battles, the Tournament Rules above apply.
Additionally, Friendly Rules apply. With Friendly Rules, all King and Card levels
are set to match the level cap, even if the player's King or Cards are below the
cap.

5.4. - BEST OF 3 FORMAT
5.4.1. - The player who ends each individual game by destroying the greatest amount of their enemy towers is awarded one “win”.
5.4.2. - Game wins awarded are not influenced by the number of towers destroyed. For example, a winning player destroys 3 enemy towers and their opponent destroys 0 towers, the winning player will only receive 1 win towards their overall match score.
5.4.3. - In the event that an equal amount of enemy towers are destroyed (or no
towers are destroyed), the game is considered a draw and no win is awarded to
either player for that game.
5.4.4. - The first player to win 2 games in the best-of-three series is declared the winner of the match.
5.4.5. - If after three games neither player receives 2 wins, or if the first two consecutive matches in a series are draws, a final game is immediately played with Tiebreaker Rules (Tiebreaker Rules).
5.4.6. - The winner of the final game played with Tiebreaker Rules is declared winner of the match

5.5. - BEST OF 3 FORMAT - TIE-BREAKER RULES
5.5.1. - When a game is played with Tiebreaker Rules, the player who destroys the
greatest amount of their enemy towers is awarded the win.
5.5.2. - At the end of the game, in the event that an equal amount of enemy towers are destroyed (or no towers are destroyed), the player with the lowest health on any of the individual remaining towers will lose the match, and their opponent will be awarded the win.
5.5.3. - Only the status of the lowest-health individual tower is considered, not the cumulative health across all of a player’s towers.

5.6. - DOUBLE BLIND BAN RULES
5.6.1. - Before the first game of a match, both players will be able to
declare one card banned, resulting in up to 2 cards banned.
5.6.2. - Neither player will be informed of the card their opponent has banned until after they have decided which card they will ban.
5.6.3. - If both players choose the same card to ban, only one card will be banned for the remainder of the match, instead of two cards.
5.6.4. - Players will inform a tournament admin of the card they will ban in advance of the first game of a scheduled match. Once confirmed privately, the tournament
admin will then inform both players of the cards that have been banned, and they
will be able to prepare their deck for their first game.
5.6.5 - After the initial banning phase, no more cards will be banned for the remainder of the match. The banned cards will remain banned for the remainder of the match, including during any matches played with BEST OF 3 FORMAT - TIE-BREAKER RULES.
5.6.6. - Players may not play any of their scheduled games with a
deck containing any card that has been banned by either player at the beginning
of the match, whether the player in question has used the banned card or not
used the card during actual gameplay.
5.6.7. - If a deck is played with a banned card and is not discovered until the match is complete, that player will lose the match, regardless of previously recorded results. If the deck is played with a banned card and it is discovered before the match is complete, the game where the banned deck was used will become a loss for the player in violation of this rule.

5.7. - ADDITIONAL RULES
5.7.1. - Players may not be assisted by any other party during their matches. Sharing accounts during the tournament is strictly forbidden.
5.7.2. - The player who enters the tournament must remain the sole controller of
their account throughout all tournament gameplay.
5.7.3. - Collusion is strictly forbidden. Players may not be coached in any way while tournament gameplay is in progress.
5.7.4. - Competitors are not allowed to receive anyoutside messages related to tournament gameplay from another party while they are playing.
5.7.5. - Players may not spectate their matches from another device during any of their scheduled tournament matches.

5.8. - JOINING CLANS
5.8.1. - Players must leave their current clan before they can request to join the
tournament clan.
5.8.2. - Players can begin joining clans 15 minutes before the
tournament start time.
5.8.3. - Players who do not join their clan within 30 minutes of the
tournament start time will not be allowed to participate.
5.8.4. - Players will be direction by tournament admins to leave and join certain clans as they advance through the tournament.
5.8.5. - Players must follow admin directions to advance through the tournament.

5.9. - GAME REQUESTS 
5.9.1. - The player on either the left or top side of their scheduled match should request a Friendly Battle within their clan.
5.9.2. - Requests should include the opposing player’s name in the message box. 5.9.3. - Players who accept matches outside of their scheduled games may be removed from the tournament at an admin’s discretion.

5.10. - SCORE REPORTING
5.10.1 - Match results in this phase are reported by players.
5.10.2. - After each game, one player selects the winner in the moderate tab of their match.
5.10.3. - The other player will then choose to either confirm or dispute the game result.
5.10.4. - If one player disputes a game result, the opponent is given the opportunity to correct the score or further dispute it.
5.10.5. - If players are unable to resolve the dispute on their own, they can additionally select “Request a Moderator” to call for admin assistance.
5.10.6. - Admins will review the match results. If both players agree that the wrong score was inputted, the Admin will change it to reflect the correct score.
5.10.7. - If both players disagree about the score, players are required to upload a screenshot of the match result.
5.10.8. - This can be done by clicking the “View/Upload Images” button
under the relevant game.
5.10.9. - Admins will then declare the winner based on the screenshot evidence.
5.10.10. - Players who consistently report the incorrect score, whether intentionally or unintentionally, may be subject to disqualification at the Admin’s discretion.
5.10.11. - Players who tamper with their match result screenshots will be disqualified after careful review of the evidence.




LAST MODIFIED: 16 FEBRUARY 2018